Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Sep 15, 2016.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed a case where crouching was used to see outside of the playable area. This could be exploited to place buildings at invalid locations.
    • Fixed regression that prevented valid building placements

    Read on the TF2 Blog...
     
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  2. Yrr

    aa Yrr An Actual Deer

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    Darren and I both emailed Valve about suggestions to fix quantum crouch today and then it got fixed.

    Coincidence???

    (probably)
     
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  3. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    #keys4darrren
     
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  4. dryerlint

    dryerlint L5: Dapper Member

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    Wait, they completely fixed quantum crouch? How is that possible? I thought it was an engine bug.

    If they actually fixed it, then wow, hats off to Valve (and whoever helped them with the bug)
     
  5. Yrr

    aa Yrr An Actual Deer

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    It being ingrained in Source has always been a myth, it was made possible in a specific update (Darren emailed them which update it was) and there was a very definite workaround (which I emailed them)

    No idea if how they fixed it was related to either email but it's nice to imagine we contributed.
     
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  6. sevin

    aa sevin

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    What was the workaround?
     
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  7. Crash

    aa Crash func_nerd

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    Yeah, details, yo.
     
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  8. Hyperion

    aa Hyperion L16: Grid Member

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    Darren must have been bad at executing it since he wanted it to be fixed too /s

    Anyway, good to see that we are getting frequent bugfix updates
     
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  9. Crowbar

    aa Crowbar perfektoberfest

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    Good to see if there are bad fixes, they get removed the other day *
     
  10. Yrr

    aa Yrr An Actual Deer

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    literally just not being able to crouch during the uncrouch animation

    you can't from a normal crouch but you can during an auto-uncrouch from crawling out from underneath something, and thats how the exploit was performed
     
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  11. Anreol

    Anreol L6: Sharp Member

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  12. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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  13. sevin

    aa sevin

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    Delfy deserves no credit for any exploits he makes videos about.
     
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  14. DegruM

    DegruM L2: Junior Member

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    As sevin said, Delfy deservers no credit because he never reports anything to valve, and said glitches he does has been reported to valve months/weeks before he makes videos about them.

    Here's a video explaining the thing. (If somehow people don't know already)


    View: https://www.youtube.com/watch?v=xU1pNGq1_hg
     
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  15. henke37

    aa henke37

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    At least he doesn't claim credit for finding the problems. In the videos that is.
     
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  16. obodobear

    obodobear L4: Comfortable Member

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    I kind of made that comment as a joke but its alright i wont hold anything against anyone :p
     
  17. Turnip

    aa Turnip The 80s Vegetable

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    • Fixed Flamethrower loophole that resulted in the flame effect being stuck on while the Flamethrower wasn't really firing
    This still happens, so apparently this patch didnt patch much.