Jinn

PL Jinn rc2a

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Idolon

they/them
aa
Feb 7, 2008
2,123
6,137
jinn vs the world

upload_2020-9-6_6-51-26.png
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Changes:

-New secondary forward spawn exit for Blu
-Adjusted pickup placement on A site
-Doors now play an alarm when breached
-Jarate coffin is gone, but not forgotten
-Minor detailing

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

b6

14bit has joined the project!
He will be helping me detail the map some more: so far he's gone over about a third of it.

So, this version is a bit of an in-between one - b5 is more "complete," but when the refurbishing is finished in a couple of versions the map should look much nicer.

B6 Changes:
Moved up Blu forward spawn
New detailing
Pickup placement changes
Re-entering Red Final spawn has been made easier
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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

b6e

Changes to Blu spawn area:
Moved one of Blu's spawn exits
Changed concrete blocks into piles of bricks
Adjustments to cover near the temple door

Changes at A:
Moved the control point
Adjustments to cover
The river no longer glows
Added signs saying there's a deathpit, since people kept walking directly into the deathpit
New bird statues
They're better proportioned and have nicer textures
Changes at B:
Added a second exit to Blu's forward spawn...

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

B6G: 14bit Finally Snaps Edition™

Hello, 14bit here! I finally snapped and made layout changes in addition to detailing. abp and I are split on the changes to Blu's spawn exits, so we've left them be for now to test them along with the other layout changes.
  • Train bells now play when cart doors are opening
  • Significant reworks to the A->B area
    • Shifted the whole map past A point 256 units south to break sightlines through to B
    • This also gives lots more room for Gameplay™ to happen and should make B...

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
As a side note, 14bit wrote the above message using his own account (being a contributor to this download) but the forum displays it as coming from me.
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Very mysterious...
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

B6H: Small fixes

Hello, this post brought to you by 14bit again
  • Red team no longer immediately respawns when the cart reaches the A door
  • The door above B now opens when A is capped (again)
  • Slight cover changes around A
  • Clipping fixes
  • Detailing fixes/changes
  • Added WIP signs around final

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

b7

  • Changes to Blu spawn area:
    • Adjustments to cover
    • Cool new platform for defenders
  • Changes to B:
    • Time gained on capping B is now 4 minutes (down from 5 minutes)
    • Added a plank partially covering the collapsed walkway in the upper A->B area
  • Changes at C:
    • Completely rebuilt Red's final spawn
    • The one-way door has been removed
    • Adjustments to cover
  • Detail/texture changes
  • Adjustments to health and ammo

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Last edited by a moderator:

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

b7a

  • Changes at C
    • Adjusted cover around red spawn and sandpit
    • Lowered bridge route leaving red spawn for easier access
  • Changes at B
    • Lowered Blu's spawntime on capturing B by 2 seconds
    • Removed breaking column

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

b7b

  • C capture point
    • Removed kangaroo
  • B capture point
    • Blu no longer gains shortened respawn time on cap
    • Red spawns further forward in their spawn, same as Blu team
  • A point
    • Time added reduced to 3 minutes

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
806
1,850
Another Bad Pun updated Jinn with a new update entry:

B7C: Lots of little things

  • Changes at A:
    • Widened the leftmost doorway into the underground
  • Changes at B:
    • Raised Red's spawn time to 7 seconds when B door opens (up from 6)
    • Raised Blu's spawn time to 6 seconds after B capture (up from 5)
    • Changes to the far flank:
      • Made the door narrower
      • Overhauled the route into a dropdown (for both teams, incredibly)
      • Lowered the door opening speed to 5 (down from 20)
  • Changes at C:
    • Adjusted how...

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