Workshop version soon!
- Detailing improvements
- Fixed payload track prop heights being misaligned in some places
- Fixed certain gold textures not being properly reflective
- Fixed some incorrect texturing on the finalefx_bendymetal prop used in the finale
- Smoothed clouds in the 3D skybox
- Added more pyramids to the 3D skybox
- Various minor detailing fixes and tweaks
- Added 3 new custom soundscapes
- Decreased archaeology by 98%
- Lighting fixes on several props
- Reduced file size of the map
- More custom assets have been replaced with stock assets
- Most map-specific custom assets now properly share textures where appropriate
- This results in 28 separate textures being condensed down to 12
- Non-transparent map-specific textures now use DXT1 compression instead of DXT5
- Cleaned up some old unused logic
- Clipping fixes
With this, the current credits list is now:
Layout: abp
Detailing, layout, custom assets: 14bit
Egypt assets, rocket: Freyja
Payload cart: Rexy
Canaveral Water: Custard1
Bonk Machine: Boomsta
Firefly and torch particles: Exactol
Pipes: fubarFX