- Sep 27, 2018
- 16
- 5
Hammer is officially almost 20 years old at this point, and as everyone who's made a map knows- it most certainly shows its age.
Even though it's incredibly unlikely we will ever get an updated hammer that supports Team Fortress 2, I am still going to list off everything that I'd like to see in this program.
1: Bug fixes/crash support
It's a quite common occurrence for Hammer to crash. There are hundreds of bugs, ranging from slight visual glitches to map-breaking progress-halting errors. Even something as small as a patch would help. Please Valve, I've had at least two maps corrupted by now...
2: Scaling models
This is just something that most other versions of hammer support by now, and it's generally a cool feature. But for Team Fortress 2? No, that's way too complicated. Can't have it.
3: Better compiler
Not that there's really anything wrong with it, but if I want to pack my map and export it, I have to use a third-party compiler like compilepal. Adding a publish/pack compiler would just streamline the process.
That's all I could think of for now, but if you've got any ideas feel free to comment them.
Even though it's incredibly unlikely we will ever get an updated hammer that supports Team Fortress 2, I am still going to list off everything that I'd like to see in this program.
1: Bug fixes/crash support
It's a quite common occurrence for Hammer to crash. There are hundreds of bugs, ranging from slight visual glitches to map-breaking progress-halting errors. Even something as small as a patch would help. Please Valve, I've had at least two maps corrupted by now...
2: Scaling models
This is just something that most other versions of hammer support by now, and it's generally a cool feature. But for Team Fortress 2? No, that's way too complicated. Can't have it.
3: Better compiler
Not that there's really anything wrong with it, but if I want to pack my map and export it, I have to use a third-party compiler like compilepal. Adding a publish/pack compiler would just streamline the process.
That's all I could think of for now, but if you've got any ideas feel free to comment them.