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Hey so.... i am having a weird problem with hammer.
i can't select any objects properly and when i try to i select the obj or wall or whatever is behind it.
i didnt mess anything up from options. in fact yesterday i could use hammer without any problems and today from nowhere i have this...
I have tried everything I can think of and then some, I have scrounged every forum trying to find an answer, and the water on my map is still invisible. (I have a water_lod_control, there is no pointfile for me to load, i have a cubemap, water is made with nodraw first) I am at a loss.
Here is...
So after I finished the geometry of both blu team and red team's spawn.They both started having moments where if I get close to them, they disappear while I'm further away they reappear. Any fix?
Attached is my vmf file.
UPDATE: Just restarted Hammer.The problems fixed now
I somehow turned it on without ever visiting the options menu. (Probably by messing with the button combinations.) I want it off now. Does anyone know where the switch is?
Step 1:
Create the image in an editing software such as Paint.NET or Gimp. The dimensions of the image should be powers of 2, common values and 512 x 512, however use 1024 x 1024 for a higher quality skybox.
Step 2:
Go here (http://nemesis.thewavelength.net/index.php?c=178) and download...
Step 1:
Create 6 images for each surface of your skybox. The dimensions of each image should be powers of 2, common values and 512 x 512, however use 1024 x 1024 for a higher quality skybox.
Step 2:
Go here (http://nemesis.thewavelength.net/index.php?c=178) and download VTFEdit, once...
Step 1:
Create 6 images for each surface of your skybox. The dimensions of each image should be powers of 2, common values and 512 x 512, however use 1024 x 1024 for a higher quality skybox.
Step 2:
Go here (http://nemesis.thewavelength.net/index.php?c=178) and download VTFEdit, once...
I'm not going into much detail, simply I need a phys_thruster to be disabled when its airborne. The position of it is randomized around the map, so I can't do a trigger around the entire ground.
I don't think its possible, so is there any workarounds to this?
I'm not sure what happened with the latest updates. I've been searching fof the errors I'm getting here and I'm surprised noone has made any threads about it.
Apparently this happend to multiple people, first reported for csgo hammer. The most werid thing is: it only affected a select few...
The zip file also contains .png versions
All types each are contained within one .ico file.
To install, simply right click your hammer shortcut and go to properties, then under the Shortcut tab, go to change icon. Browse to the .ico's location and select it. Now you can choose the color and...
I haven't worked with Hammer for TF2 in a while. Recently, I tried to start it again, but double-clicking either the hammer.exe or hammer.bat has done nothing. Validating local files with Steam didn't change, neither did deleting the entire bin folder and letting Steam re-download it. The recent...
I am looking for someone who can make textures I have into blends and overlays for my tf2 map. I am ALSO looking for someone who can animate models for me for tf2 maps and/or make player models via animations and or assigned bones.
You will be paid in keys or cash depending on what you prefer...
Hello Guys,
I know this is for TF2 but I thought you might be able to help as it's still a source/hammer question. I am making a CS:GO map and it keeps crashing people who download it. It seems very random, I have friends on different versions of windows and it seems to run fine regardless...
So i've been trying to implement a very important map feature for a while now without any success, i've tried following tutorials exactly, i've tried recompiling decompiled valve maps and even my own things, disabling HDR, Enabling it, but, they never cooperate~
I'm starting to feel like it's a...
King of the box is a simple 1v1 KOTH map. I would appreciate feedback on the map since it is my first map and i'm new to hammer. Yes, it has a skybox. Goldrush Skybox.
This map will be in the workshop in the future.
Hammer is freaking out for some reason and is refusing to compile my map. I have no idea why, and its starting to get on my nerves.
Originally, my map was not updating when I compiled it so I changed the name and deleted all non-.vmf files.
I have checked that there's no leaks within my map...
I got into some trouble while practising map design.
When I click my world to create an entity, it spawns a prop_static about 650 HU:s south from where it's supposed to spawn. The problem does not fade if I change the spawned object from the settings, nor does quitting Hammer entirely solve my...
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