I got into some trouble while practising map design. When I click my world to create an entity, it spawns a prop_static about 650 HU:s south from where it's supposed to spawn. The problem does not fade if I change the spawned object from the settings, nor does quitting Hammer entirely solve my issue. I first ran into the problem trying to spawn a prefab door using Boojum Snark's toolkit. I can compensate for the wrong object spawning, but it's quite annoying compared to when I started off. Can some one please help me out of this mess? I will greatly appreciate it.