desert

  1. Asd417

    Asym2 cp_strongboard a2_fix

    Introducing cp_strongboard_a1! The sky_goldnight_01 looks gorgeous! Thank you DaBeatzProject for making this for our community. hmmm I might need to add the third capture point...
  2. GuttyKreum

    cp_haddou rc2

    A new Frontline! themed map. Welcome to the deep desert of Morocco my friend. A war has been brewing like an obstinate sand storm on the horizon. Blu has traveled many miles across the thirst-inducing desert to contest Red's capture of this unknown desert town. Full image album here...
  3. Shadowgattler

    Model [COMMISSIONING] Need help creating cloth model (see inside)

    I'm in desperate need of this specific model asset. It's an overhang in a desert market. My prices are very negotiable so please don't be shy to let me know if you're interested.
  4. Shadowgattler

    Need help finding these roof models

    Hi guys, I'm recreating a map from a different game, but I'm having trouble finding 2 small details to add to the map; a red overhang and orange tiles. I left a picture for some reference. Any help would greatly be appreciated.
  5. P

    pl_roaring_flame a8

    Stately. Dignified. Divine. An awe-inspiring testament to the blessings of creation. This is what one could call the Roaring Flame Plateaus of the Badlands before the white man showed up. After decades of strip mining for gravel and other precious minerals, the Roaring Flame Plateaus became a...
  6. Dribbleondo - Au Yeah

    Multi Stage Crystal Canyon b18

    "RED Team wants to build a new base in the canyon, while BLU Team want to preserve it. As usual, the only way to settle this is with an explosion." An in-progress, still unfinished reskin of Cactus Canyon that "abandonifies" the map, which adds Flowers, Trees, crystals, grass...the list goes...
  7. parkingturtle

    Past 72hr Jam Entry blackgold a7

    Credits: The construction pack for the oil derricks' cables' texture and some props (the two flatbed cars). Fight to control the oil derricks and harvest the black gold which will be stocked in a big glass tube in your warehouse.
  8. Jukebox

    Tribute Props 2017-1-29 reupload

    Tribute Props! So it ends up that I completely forgot to shine these up and post them for use. So here's everything at face value. Note that none of these models have LODs. We were kinda in a rush. I still have the source files and can fix some of this stuff up per request. Thanks to heyo...
  9. parkingturtle

    dryway a5_fixed

    Hi everyone! Here is cp_dryway, a desert-styled map I started working on in february 2016. middle (the capture point is under the bridge) second (on a hill, there's building leading there and a quite open area between mid and p2) last (the last is relatively small and quite conventional...
  10. LadyRaee

    Sincholagua a12

    Join BLU in fight to destroy biggest gravel purification compound near Sincholagua peak, or team up under Redmond's orders to protect the facility!
  11. Gabe Noodle from Volvo

    SouthBound a1

    It's high noon, a tumble weed rolls by. Cut to a standoff between two cowboys, this town isn't big enough for both of them, one cowboy raises his gun and... Oh, you wanted to know if the sheriff won and good prevailed, well too bad because they got interrupted by the mann family fued as...
  12. YM

    Devil's Half Acre Final release

    http://archive.tf2maps.net/showthread.php?t=5890
  13. Sergis

    Namicott rc

    My 72 hour contest entry. A KotH map where the point is on a train that moves across the map. The train movement does not depend on point ownership or anything else - it just goes back and forth through three different areas, pausing at each end. To prevent sightline along the track from being...
  14. Icarus

    Vector Final

    Vector (CTF)Release 1.0 by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Download: FPSBanana Mirror: TF2Maps.NET Featuring: The Ultra-Sapper (Intel Replacement), by Rexy A classic game mode --with a twist! Hidden away behind an electric company front is a sprawling underground RED base...
  15. Ravidge

    System rc

    ctf_system A capture the flag map. Spytech theme with desert outdoors. Not based on any real location. Story: Red team has decided to build a secret hideout. Of course it would have to be in a inconspicious location, a place where no one would ever look. Once a suitable location had been...
  16. DaBeatzProject

    Overlook rc

    CTF_OVERLOOK A regular Capture The Flag map. Overlook takes place in the early night, where RED and BLU are fighting to gain each other's intelligence. There are several sneaky routes - but are those leading you to the intel or to a certain death? Anyways! I am looking for feedback! Have you...
  17. honeymustard

    Upland RC4

    CP_Upland By honeymustard & IrishTaxiDriver Steam: http://steamcommunity.com/id/honeymustard/ | http://steamcommunity.com/id/irishtaxidriver Intro video: Development video: Upland is a 5 point attack/defend map with the same format as Steel.
  18. Hanz

    Mojave rc

    CP Mojave By Hannes "Hanz" Tirez Contact: hannes_tirez@hotmail.com Managing to pick up the 2nd place in the CP contest of TF2Maps, Mojave features an attack/defend control point map with 2 control points on both the stages it provides. All 4 control points offer different playstyles and...
  19. Freyja

    Whiterock rc2

    Formerly named Keikoku Keikoku is my entry into the 72h mapping winter classic contest, as well as the Major mapping contest #10 (Two skillsets). Second place in the 72h 2014 winter classic. First place in the first and second phase of the Major Mapping contest #10 It is a 2CP attack defend...
  20. YM

    Furnace Creek rc

    FURNACE CREEK (cp_furnace_rc) by Nineaxis and Youme A 3-point Attack/Defend Capture Point map (like Gravelpit). The map is set at sunset, in the desert, where RED is building a parabolic solar array to power a solar ray. Being worked on by Youme and Nineaxis, we're splitting work using dropbox...