5cp

  1. Xayir

    Jenkins B10

    Jenkins is a 5cp map in desert/spytech theme Credits: @GooGuGajoob - original layout @Bucket - layout, detailing @red3pit - detailing
  2. Cincomma

    Trying to Make a 5CP map (clueless)

    I started making a map designed to be 3cp, but to make it I realized it was too long so I wanted to make 5CP. I need some mapping advice!
  3. Erk

    Merr A0

    It's a 5 cp map. Its got water.
  4. Croplight

    cp_smokestack v2

    cp_smokestack is an industrial themed 5cp map for the 2017 72 Hour Jam. Resources used: ABS Mappers Resource
  5. invertigo

    Lavender pa1

    Name subject to change. Decided to jump into Hammer for this TF2Jam. Found out that I hate vertexes, it's really hard to not rip off of other maps, and maintaining symmetry is a pain in the butt. -------------------------------------- Originally, this idea revolved around iconic Holland/Dutch...
  6. DubThink

    cp_westmine a11

    My submission for the 2017 summer map jam. I designed this map for 6v6 play. Currently it's on the small side and might be crowded for pubs. I plan to expand the area between 2nd and last at some point, though I believe it will play fine for 6s currently. For this jam, I focused more on...
  7. red3pit

    Ajmer a2

    5cp map with mid point on a bridge and deadly water under it. Couldn't be worse. Screens: To do list: - resize/redo area from mid to second
  8. gwd. Ķ-Ő-₣-Ť˺

    cp_BlueJay A1_Fixed

    Hey there! I'm Koft, and this is my attempt at a more serious map. It's a 5cp themed to be a Japanese forest on the side of a mountain. Obviously, in the early downloads it's pretty hard to make out the mountain part... Disclaimer: I'm new to mapping still, and this map was a major learning...
  9. parkingturtle

    watertower a1

    Two villages, one water tower. If you want water you need to control it but the other team won't let you do that. The plan is to conquer their whole village to be sure there's no resistance left. Now go, I start being thirsty talking.
  10. LadyRaee

    Windyrock Release Candidate 1

    Hello and welcome to Windyrock! (Windy, as in howling wind.) My first map since very long while, I decided to resurrect old 3cp project as 5cp, I'm pretty happy with results so far and I'm going to work with your feedback to make best out of it! Content used: Themed Wood Beams And Walls +...
  11. Kryonimus

    Where can I find a well-defined tutorial on setting up 5cp game logic?

    The title says it all.
  12. FishyUberMuffin

    5cp Capture timing

    How do i change the capture time for the control points in 5cp? Do i look in the cp trigger or team round timer, or tf game rules, or tcp master?
  13. Dr. Orange

    Moosetrain a7a

    Moosetrain is a 5cp map. It have trains that pass through the map every 45 seconds, forcing both teams to be on their toes. The map is inspired by 5cp maps such as Badlands, Process and Well.
  14. DubThink

    Cliff Base A018

    Designed for 6v6 play. Due to the slightly smaller than average size, it may do well in 4v4 as well. Details to come. Mid 2nd Rockets Detailing Last Overview
  15. TheUserJason

    Defener A12

    Hello This is a Reupload because the other one before was in the wrong category so i think im in the right category and this above are the screenshots
  16. Kunny

    cp_shenanigans (April Fools) a2

    I made this map for April Fools and trust me, it's not that good. I just wanted to see what I could make and here it is.
  17. Nixon

    oblako a3

    a simple 5cp map derived from alpinestorm
  18. GooGuGajoob

    5cp_jenkins (Collaborate or Claim!)

    Another project that was play tested and made it to A4 and was rather well received. Unfortunately, I know I will not finish this on my own so it's better at the hands of another. I've got demo files if you want to see how players used the map, all the resources you'll need when I hand it...
  19. Melo

    Ideas to fix 5cp

    I just had a thought that maybe after a set amount of time the center point of 5 cp would lock, and it would become more of a 2 cp map. The time limit could be 3 minutes so that 5 cp would become more of a hybrid of KOTH and 2 cp. Whichever team had the most amount of time controlling the point...
  20. Sage J. Fox

    Past 72hr Jam Entry TFC-like DetPack Prefabs 2017-02-13

    Always liked some of the lesser used features in TFC, such as the Demoman's ability to plant detpacks in certain areas of some maps to actually open up or close off paths. This set of prefabs and models aims to help recreate that for TF2. Contents...