Klondike B6

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Klondike B6

What would you do for a mediocre 5cp map?

A 5cp map set in a cold industrial compound up north.

A map that started life out as an attempt to improve on cp_yukon, but has since been changed to an original design. Aimed mostly towards 6v6 play, in which it has been playtested.

Current version B6.
First release
Last update
Symmetrical CP
0.00 star(s) 0 ratings

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Latest updates

  1. B6, House rework along many other changes

    Coming back to this project after some time again. Changes: -Redesigned most of house and it's exits to mid -Redesigned valley exit to mid to reduce sightlines -Added catwalks on mid -Changed the design of the tower on mid for a different one...
  2. B5a, minor fixes

    -Fixed a broken areaportal -Some minor changes in skybox and textures
  3. B5: The return

    After taking some time off I decided to return working on this map for now. Firstly, let's make this look a bit less miserable. -Changed skybox and adjusted lightning -(Hopefully) a major optimization change around the mid-second area -Changed...