5cp

  1. FloofCollie

    60 Mins A2

    What's the best way to defeat mapper's block and to escape the feelings of stress over minute details? Simple! Throw caution to the wind and chuck down brush after brush without fretting about sightlines or similarities to other maps, knowing that you have just half an hour to piece it all...
  2. freedom

    cp_tangerine a3FIX

    5cp TANGERINE Welcome to Tangerine! As you may have guessed, this map resembles orange. But only by name and gamemode. I wanted to imitate what made Orange good but eventually just made a map nothing like it! \\\\\\\\\\\\\\\\ Walkthrough
  3. freedom

    How do I make forward spawns? (like cp_coldfront)

    I'm making a 5cp map that (if I get it working) will have forward spawns. I only want these to activate when mid is capped for the team that did it, and then deactivate the regular spawns until mid is un-capped by the team. I tried doing spawn with CP but then the team either spawned in the...
  4. Yoshark

    mining_coal_redux a2

    Remake of Koth_mining_coal: https://tf2maps.net/downloads/koth_mining_coal.7040/ Yes, I am aware that the lighting is too dark in some places. Will make rest of description later.
  5. Fluury

    cp_synopsis a1a

    Introducing Synopsis, a WIP name for a 5cp map that probably have an oversized mid point. I've got nothin else.
  6. Yaki

    Medieval ClobberStonne A17

    Ye Olde Medieval! This is an experimental map with 5 Capture Points with Medieval mode enabled. It is also my second map release ever. Fight for your life in this weirdly symmetrical castle town!
  7. Red Dagger

    bluebell a1

    I originally had a layout in mind, however when I started by creating 2nd, I realised my grip on scaling was pretty bad, so I continued it as a kinda-copycat layout just to work on my sense of scaling. Since my interest was mainly in the scaling and not the layout, I doubt I'm gonna continue...
  8. Kube

    Grain-Eerie (Halloween) [OPEN]

    (those clear tubes were designed to be stand-ins for custom props) A partially-complete reskin of cp_granary. Made by @KubeKing and @Exactol (include us as contributors). Open to everyone! And don't be afraid to use these files, even if someone else is using them. Screenshots
  9. KrazyZark

    Ghastlane event rc2

    Fastlane has been haunted and its now more scary, spooky, ghastlier errm ghastlane!! -navigation file- https://www.dropbox.com/s/c3ia85eiig43gch/cp_ghastlane_event_b2.nav?dl=0 -Credits- chain on chandelier from Frontline
  10. JustYourEventualRuler

    Cp_Silo A10c

    This has been a map designed specifically for competitive TF2. Feedback on issues and map improvements would be greatly appreciated. I am willing to collaborate with anyone with experience on this type of map making, and will try to cooperate with anyone if time allows it. Major Supporters...
  11. T

    shrub a2

    This is a competitive oriented 5CP map I've put together over the last week or so. There was a focus to keep the play areas compact and rotations between them reasonably short. Some inspiration was taken from an old map called cp_wetcoal for the mid and cp_coldfront for the last point. Credit...
  12. Goodnight Girl

    cp_overflow_72hr A2

    This is actually my first ever jam entry, and technically my first TF2 map to be released and shown off to the forums in full. I'm honestly surprised I even made it this far. I'm definitely gonna try cleaning up the geometry/visuals more. Be aware that currently you can't get onto the last...
  13. rummy is some loser

    Fastlane Pro A4

    Changelog: A balcony off of the connector over the platform. Sealed off the HUGE tunnel. The beginning entrance to last now begins earlier. There is now a shutter at the end of river to prevent the massive sightline into the house. And shutter in from lobby too. House is now only 1 room...
  14. savvaisnotagirlolbbq

    Sog A1

    Took me a while but I finally made an alpha map of the comp map that I envisioned. However I might not update it because I feel like its fundamentally flawed (especially in mid) and not fun in general. I spent most of my time trying to perfect the gameplay aspects of 2nd and last, so if people...
  15. Scouter Egg

    CP 2fort V1

    If it can be a plr map then why not a 5CP map? THE POSSIBILITY'S ARE ENDLESS.
  16. freedom

    cp_orange_comrade B3

    Orange x3, except nearly everything is redone, buildings are added, sightlines are cut, and I'm still open to suggestions. Yes, I am going to finish fencing and likely modify mid a bit more to get it to my liking. Will upload screenshots on B2.
  17. League_Heavy

    cp_basetop a10b

    cp_basetop. A 5cp map that takes place on a mountain with 2 bases in it. It took 1 and a half month to create. This is my first map.
  18. Not Big Surprise

    Big Factory (temporary name) A3

    Before judging, this is my first map. I don't want to sound childish, but everyone has to start somewhere. I tried to make it so every class has at least one specific role. For example, the middle point is great for jumping classes, yet it can be reached by any other class. Central control...
  19. hutty

    cp_mist rc1e-compressed

    A competitive 5 cp map with a jungle theme. cp_mist is a 5cp map that has some unique aspects to the layout that differentiate it from the typical well or badlands 5cp designs.
  20. Aldoux

    Araya A5

    5 cp map with a desert theme. Mix of outside and inside areas