5cp

  1. nickybakes

    Past 72hr Jam Entry Afterblaze A2 Reupladed

    A 5cp map originally made for the Winter 2017 72 Hour Jam. I want it to be played in a competitive format, but if that doesn't really work out then that's fine. Alpha 1 - Feb 12, 2017 Alpha 2 - Feb 21, 2017
  2. Heili

    Vice [CP] A1

    Urban city with opposing hotels at the other end of the block. Vice has a balance of close and long range areas designed with the inspiration from Team Fortress Classic & Half-Life. cp_vice_a1 published with 20 hours left on the clock. Used the wonderful Maritime assets from Bullet crops and...
  3. Ryuke

    Past 72hr Jam Entry MountainJam B2

    A 5cp map with a mountain feel, with a bit of dense jungle surrounding it. The trees look terrible, there is altogether too much walking in the map, but at least I like the points themselves. I used ABS's prop library, prefabs, and gametype library, and soundscape amiptheatre.
  4. Invalid nick

    Heart of the Oak b13

    5 control point level A overgrown temple under a old forest, Some b11 screens: Some b4 screens: (on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=962571666) some b1 screens: middle second last some a10 screens: middle 2nd sewar: last...
  5. Nixon

    alpinestorm a4

    An alpine storm themed 5cp map!
  6. BIRD UP!

    cp_toner A23

    Update: Now with a better name!!! ______ Toner is my first attempt of getting back into map making with the goal of making something that is not orange, ugly and over saturated with light. It's starting out at A18 since it took me a lot of courage to even try uploading here to begin with, so...
  7. LordGrape

    Etti rc1

    Hello again Grape Industries fans! Today I, LordGrape, C.E.O. of Grape Industries have brought to you a collaboration of the Grape Industries team and a new mapper called Mr. Juan Deagle. I hope you guys will enjoy the fresh creativity of some new blood and hope you will give a warm welcome...
  8. Kyzer

    CP_7 A3

    Tour [A1] I'll be hosting an impromptu later today if I feel like doing it. I don't have a name or a theme yet for the map.
  9. FortyTwo

    5CP + CTF hybrid prefab v1

    5CP + CTF is a custom gamemode that is similar to the CTF & A/D hybird gamemode but it a 5CP symmetrical instead of A/D. Both flag is started in last point and when the flag is reset, it then respawned in the nearest locked CP or the last CP if none his point is locked. for example if the...
  10. Dadema

    Dadema 7.2 a1b

    Rotational 5cp map
  11. Rytu

    Argentan 2016-08-26

    TF2 Remake of the extremely popular Day of Defeat map Argentan ! Gamemode : 5CP "Cap&Hold" : The first team to capture all 5 capture points (flags) in any order wins ! Features : -Dynamic cap points (animated color-changing flags) -Mines ! -Explosive barrels ! -Water mines ! -Barbed Wire ...
  12. Collaide

    cp_windfall a7

    cp_windfall Current version: a7 Past versions: - This map is intended for competitive 6v6 play. I tried to do some detailing (for personal practice) even though it is merely an alpha map. So far out of all the versions (see below) I have spent probably way more than 400 hours in total. Got...
  13. Mâché

    Reservoir A1

    This is a mirrored 5cp with a planned 2fort theme/homage. It multiple paths that either assist the team in pushes or provide major flanks, especially the sewer pipes. Screenshots:
  14. chemelia

    Mutagen2 A6

    Mutagen2 is a remake of my map from last year, called mutagen. This map will be mostly intended for competitive 6v6 audiences, though I'm open to the possibility of HL testing. Thanks: void for toxic waste texture Frontline Team for mutagens sign Everyone who played and left feedback on the...
  15. Kwzby

    Horizon A1

    A 5cp map designed with Competitive 6v6 in mind with a relatively small layout to create fast and aggressive play Any Feedback would be really helpful and appreciated.
  16. Dr. Orange

    cp_drorange a10

    A new 5cp map from Dr. Orange! Hopefully this one doesn't suffer from deep-rooted gameplay issues down at the core of it. Now with 100% less towers on the mid building!
  17. Dadema

    Past 72hr Jam Entry Alpine base rc2a

    Map by: Dadema (http://steamcommunity.com/profiles/76561198194027323/) Map theory by: MyFriend (http://steamcommunity.com/profiles/76561198296008596) Custom textures by: PXJesse (http://steamcommunity.com/id/pxjesse) Tools used: ABS resource pack Pakrat Hammer world editor(obviously) Paint.net
  18. OctoBlitz

    Past 72hr Jam Entry AirRaid B2a

    Airraid - A competitive based 5cp map for the Frontline! community update! Airraid takes place on the Jane Doe memorial airfield where a professional dogfight has taken place! Your team must capture the enemy's hangar in order to bring peace of this memorial made of styrofoam, numerous stolen...
  19. Viemärirotta

    Past 72hr Jam Entry Karelia a7a

    5cp rotational map I did for the 72hr jam in 47 hours. It's set in a Finnish town in Karelia during the Winter War. I haven't really based the layout on any 5cp map, but I have taken inspiration from Shoreleave for the mid bridge.
  20. Kube

    Loess A6

    This map is now part of Kube's Fumble Bundle! 5CP map set in a mining facility. Originally created for the TF2Maps.net Summer 2016 72hr Jam (A5 is the first version created outside of the Jam). Uses some content from the Frontline Supply Drop Asset Pack. Also uses a Locked Door texture. Also...