5cp

  1. Nixon

    oblako a3

    a simple 5cp map derived from alpinestorm
  2. GooGuGajoob

    5cp_jenkins (Collaborate or Claim!)

    Another project that was play tested and made it to A4 and was rather well received. Unfortunately, I know I will not finish this on my own so it's better at the hands of another. I've got demo files if you want to see how players used the map, all the resources you'll need when I hand it...
  3. Melo

    Ideas to fix 5cp

    I just had a thought that maybe after a set amount of time the center point of 5 cp would lock, and it would become more of a 2 cp map. The time limit could be 3 minutes so that 5 cp would become more of a hybrid of KOTH and 2 cp. Whichever team had the most amount of time controlling the point...
  4. Sage J. Fox

    Past 72hr Jam Entry TFC-like DetPack Prefabs 2017-02-13

    Always liked some of the lesser used features in TFC, such as the Demoman's ability to plant detpacks in certain areas of some maps to actually open up or close off paths. This set of prefabs and models aims to help recreate that for TF2. Contents...
  5. nickybakes

    Past 72hr Jam Entry Afterblaze A2 Reupladed

    A 5cp map originally made for the Winter 2017 72 Hour Jam. I want it to be played in a competitive format, but if that doesn't really work out then that's fine. Alpha 1 - Feb 12, 2017 Alpha 2 - Feb 21, 2017
  6. Heili

    Vice [CP] A1

    Urban city with opposing hotels at the other end of the block. Vice has a balance of close and long range areas designed with the inspiration from Team Fortress Classic & Half-Life. cp_vice_a1 published with 20 hours left on the clock. Used the wonderful Maritime assets from Bullet crops and...
  7. Ryuke

    Past 72hr Jam Entry MountainJam B2

    A 5cp map with a mountain feel, with a bit of dense jungle surrounding it. The trees look terrible, there is altogether too much walking in the map, but at least I like the points themselves. I used ABS's prop library, prefabs, and gametype library, and soundscape amiptheatre.
  8. Invalid nick

    Heart of the Oak b13

    5 control point level A overgrown temple under a old forest, Some b11 screens: Some b4 screens: (on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=962571666) some b1 screens: middle second last some a10 screens: middle 2nd sewar: last...
  9. Nixon

    alpinestorm a4

    An alpine storm themed 5cp map!
  10. BIRD UP!

    cp_toner A23

    Update: Now with a better name!!! ______ Toner is my first attempt of getting back into map making with the goal of making something that is not orange, ugly and over saturated with light. It's starting out at A18 since it took me a lot of courage to even try uploading here to begin with, so...
  11. LordGrape

    Etti rc1

    Hello again Grape Industries fans! Today I, LordGrape, C.E.O. of Grape Industries have brought to you a collaboration of the Grape Industries team and a new mapper called Mr. Juan Deagle. I hope you guys will enjoy the fresh creativity of some new blood and hope you will give a warm welcome...
  12. Kyzer

    CP_7 A3

    Tour [A1] I'll be hosting an impromptu later today if I feel like doing it. I don't have a name or a theme yet for the map.
  13. FortyTwo

    5CP + CTF hybrid prefab v1

    5CP + CTF is a custom gamemode that is similar to the CTF & A/D hybird gamemode but it a 5CP symmetrical instead of A/D. Both flag is started in last point and when the flag is reset, it then respawned in the nearest locked CP or the last CP if none his point is locked. for example if the...
  14. Dadema

    Dadema 7.2 a1b

    Rotational 5cp map
  15. Rytu

    Argentan 2016-08-26

    TF2 Remake of the extremely popular Day of Defeat map Argentan ! Gamemode : 5CP "Cap&Hold" : The first team to capture all 5 capture points (flags) in any order wins ! Features : -Dynamic cap points (animated color-changing flags) -Mines ! -Explosive barrels ! -Water mines ! -Barbed Wire ...
  16. Collaide

    cp_windfall a7

    cp_windfall Current version: a7 Past versions: - This map is intended for competitive 6v6 play. I tried to do some detailing (for personal practice) even though it is merely an alpha map. So far out of all the versions (see below) I have spent probably way more than 400 hours in total. Got...
  17. Mâché

    Reservoir A1

    This is a mirrored 5cp with a planned 2fort theme/homage. It multiple paths that either assist the team in pushes or provide major flanks, especially the sewer pipes. Screenshots:
  18. chemelia

    Mutagen2 A6

    Mutagen2 is a remake of my map from last year, called mutagen. This map will be mostly intended for competitive 6v6 audiences, though I'm open to the possibility of HL testing. Thanks: void for toxic waste texture Frontline Team for mutagens sign Everyone who played and left feedback on the...
  19. Kwzby

    Horizon A1

    A 5cp map designed with Competitive 6v6 in mind with a relatively small layout to create fast and aggressive play Any Feedback would be really helpful and appreciated.
  20. Dr. Orange

    cp_drorange a10

    A new 5cp map from Dr. Orange! Hopefully this one doesn't suffer from deep-rooted gameplay issues down at the core of it. Now with 100% less towers on the mid building!