WiP in WiP, post your screenshots!

Jul 26, 2015
697
823
Points if anyone can guess what map this is.

f13eb344d0.jpg
 

Moth

L2: Junior Member
Jul 3, 2016
82
247
I had a similar idea Corv, but you did it even better than what I had in mind. Amazing stuff
 

Crowbar

aa
Dec 19, 2015
1,455
1,298
20160905224633_1.jpg
20160905224639_1.jpg
20160905224644_1.jpg

lighting will need tons of work, im annoyed by the dark spots, its pure badlands lighting with no brush lighting settings atm, nor any direct light entities except skybox but overall im happy with the brushwork
 
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Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851
oops

uHvfRKx.jpg
 

SparkyShock

L3: Member
Feb 6, 2016
125
14
My new map koth_prefab (dont have a name yet)
 

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14bit

L14: Bit Member
aa
Oct 5, 2014
669
2,134
@Malachite Man, you can use Shift + Z to temporarily make the active viewport take up the whole thing, and Shift Z again to set it back to the 4 viewports when you're done!
 

Crowbar

aa
Dec 19, 2015
1,455
1,298
grid snapped to 13 cuz why the heck not
grid13.png

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actually, this might be useful in a little amount of cases, setting grid to 10-base, but it still divides/multiplies by 2
 

DrLambda

L69: Teeheehee, Member
aa
Feb 18, 2015
458
475
@Malachite Man, you can use Shift + Z to temporarily make the active viewport take up the whole thing, and Shift Z again to set it back to the 4 viewports when you're done!

I didn't even know that, i usually just drag and drop it. Nice to know!