Eugh those spammed rock props do NOT look good. You need to face your fears and make displacements that look good.Half mannpower map, half detail practice.
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I like to call it 'ctf_zahnnpower' (still WIP btw).
That lighting looks mighty redish-orangeish. Might become hard for players to tell the red gamers from the background. I suggest changing it, but that's just my two cents.