WiP in WiP, post your screenshots!

EksCelle

L1: Registered
Mar 4, 2015
42
103
rocket003 is big i guess
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Jusa

aa
May 28, 2013
380
620
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Sketching because I'm scared to actually hammer anything yet.
No idea how to connect 2nd to last.

More on what I have planned for the points:

Mid: A chemical container thing, kinda like the water tower props (jump classes able to jump up to the ledge, and circle around the container)

Second: A warehouse area, with a underpass going right below it

Last: A cool af tesla coil with a little highground behind it, the actual capture area being in front of the tesla coil.
 
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Moonrat

nothing left
aa
Jul 30, 2014
932
585
I was bitching about trying to make a beautiful skybox in chat today, and I accidentally stumbled upon the EXACT look that I wanted!

kUgkwb8.png


The lighting might get changed a bit, but that skybox is perfect
 

KilogramHours

L1: Registered
Jul 15, 2016
12
15
I was bitching about trying to make a beautiful skybox in chat today, and I accidentally stumbled upon the EXACT look that I wanted!

kUgkwb8.png


The lighting might get changed a bit, but that skybox is perfect
That's actually really beautiful. The pink sky contrasts very nicely with the blue fading trees.
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
913
1,745
I was bitching about trying to make a beautiful skybox in chat today, and I accidentally stumbled upon the EXACT look that I wanted!

kUgkwb8.png


The lighting might get changed a bit, but that skybox is perfect
Reminds me of a picture I took during May at 5 am.

I4eHDQN.jpg
 

Moonrat

nothing left
aa
Jul 30, 2014
932
585
Final version of the skybox and it's env settings, fixing up the lighting and added some beautiful fog. The brightness is hdr, not the default skybox.

IjAaLA8.png
 

Osspial

L2: Junior Member
Jul 21, 2015
66
75

An automatic map mirroring tool that I'm trying to get done in time for the 72hr! It's able to properly mirror brushwork, entities and some (most, probably) logic setups. Still need to get groups and displacements working, but it's coming along pretty nicely otherwise.
 
Aug 30, 2015
359
451
Today I listened through Blood Sugar Sex Magic and One Hot Minute and knocked these together
Tomorrow I will listen through Californication and Stadium Arcadium, make them look Team Fortressy and prepare VTFs for them
Bully Free Zone.png Capture Zone.png Spacey Signs - Point A.png Spacey Signs - Z.png Big Bag o Fonts.png Industries.png Soma - Crate Stamps.png Sunday I'd like to listen through The Getaway and dick around with making team colored textures green for no reason
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851
Time to SLEEP.

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ToxicRave

L1: Registered
Nov 28, 2014
48
70
This isn't for the jam, however I've been working on this koth map for the past five days now and I'm liking how it's coming about. It's pretty rough around the edges still but once I get back on a computer that isn't a potato you can see me come up with a playable version rather soon. So for now here are some rough wip screenshots:

koth_obsession_a1_wip_pic_1.jpg

koth_obsession_a1_wip_pic_2.jpg

koth_obsession_a1_wip_pic_3.jpg

koth_obsession_a1_wip_pic_4.jpg

koth_obsession_a1_wip_pic_5.jpg
 
Sep 19, 2010
481
502
Going to call it a wrap on day one. Pretty happy with what I've achieved so far. Just have last and Red's spawns to work out and I'll have a1 ready to go.
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