Hooray!
Alrighty! After a month or two of learning hammer and regurgitating information, i'm almost ready to release my first map!
(Are areaportals/other stuff important for an alpha?)
Notes:
- *half the map is missing (since it's koth)
- The displacements are godawful, as it was my first time using them, but that will get fixed in time.
- Lighting is basic, but usable
- Currently the entire outside is bathed in blue sunlight, which I am leaving for now just to make visual clarity. Will be changed
- Going to be an alpine sunset theme, on a hill with aging abandoned buildings
- Mid is probably too narrow but i'll have to see it fullsized. Won't be too hard to change
- Doorways may be too short, might have to lower the floors
- Probably, most likely, incredibly unbalanced.
- God this is a long list
- Building in between battleground and spawns might be too narrow/cramped
- Spawn blocker building probably needs to be pushed back to make more room for fightings
- Still need to finish buildings and add clips
- Need to entity some stuff and make consistant colourings
Anyways, here it is! It was originally gonna be called spacebound, but I somehow typed in spaceage, so w/e
koth_spaceage/spacebound/whatever
Inspired by:
- Viaduct (The cliffs beside the point, the building divider; unintentionally the spawn)
- Cactus Canyon (The level geometry, as well as standing on rooftops)
- A bit of Frontier (Hills, and I think i may have developed a pointless drop-down fetish)
Screenies:
http://imgur.com/a/ngtsL
(I dunno where some of my screenshots went, but they aren't that important.)
Too lazy to re-type all the descriptions and stuff, as well as individually link it. Once i make my actual post i'll bother, don't worry
The story: On an abandoned forested hilltop littered with former industry, Red and Blue are fighting over an [as of yet unconstructed] rocket-silo hidden inside the hill. The rocket just needs to be fueled with either enough RED-TROLIUM or Blue Baby Oil (tm) to blast off.
Even if it's crap, I tried hard and had fun and learned a lot