It will become brighter. Its ment to be a primary defensive spot so light is the best indication for that. Note that the only light in that room is from the skybox texture and 1 manual light spot with only 400 on its intensity.Id say go easy on that red, but other wise looking really good. also maybe brighten it up?
The reason i say red isnt that good is because the area is kinda a neutral spot. Once the bots cap it and the room would still be red it would be odd to see a red room for a blue team. Although blue might not be that good, grey at least should work.
The room itself however isnt going to change alot other than recieving some more prop details. But since valve isnt done on their map yet im not going to change that instantly. I first want to know what props (and textures) i could use in the end.
I know the red color is nice, but that realy can only be used on the pit area since that would be the red base itself.