Nether. I mean, I main Pyro but I don't like either of them. At all.I made this, who do you vote for?
Nether. I mean, I main Pyro but I don't like either of them. At all.I made this, who do you vote for?
I am pretty sure that Pyro should be Bernie Sanders instead of Clinton, becauseI made this, who do you vote for?
CS:GO's recent changes with Nuke would be nice. Valve's dynamic shadow system, phong on brushes, normalmaps on props with lightmaps, etc.So err.... are we expecting anything that might be of interest to the mapping community? Even if it just some more entities tailored around competitive?
And CS:GO in turn could benefit from actually offering lightmaps on props (yeah, I bought it in the Steam Sale just to play around with the SDK and that feature is still absent) and map repacking. Really, they should just try to go back to the old days of having a single engine that all their games run on. Or at least TF2, CS:GO, and Black Mesa (which recently introduced its own, coded-from-scratch, dynamic light system that's apparently better than Valve's).CS:GO's recent changes with Nuke would be nice. Valve's dynamic shadow system, phong on brushes, normalmaps on props with lightmaps, etc.
Wait, the BM team did? What's different?And CS:GO in turn could benefit from actually offering lightmaps on props (yeah, I bought it in the Steam Sale just to play around with the SDK and that feature is still absent) and map repacking. Really, they should just try to go back to the old days of having a single engine that all their games run on. Or at least TF2, CS:GO, and Black Mesa (which recently introduced its own, coded-from-scratch, dynamic light system that's apparently better than Valve's).
For reference: This was found via changing the link for the image in the blogpost from day01 to day02.