The 2015 Summer 72hr Mapping Contest!
Announcement Thread | Upload Thread | Voting Phase One | Voting Phase Two | Results Thread
July 31st @ 7PM GMT to August 3rd @ 7PM GMT
Time converter at worldtimebuddy.com
INTRODUCTION
RULES
- Respect the time limit! The map you submit to the contest may not be started before the contest begins. See the FAQ below for clarification.
- You may create sketches of your map before the start of the contest.
- You may not use any elements from old maps. Simple prefabs, such as stairs, prop sets, and entity setups are allowed. If you're unsure, ask.
- You are allowed to use A Boojum Snark's resource library and any other publicly available resources. Make sure you credit them when you submit your map!
- You are also allowed to use Fr0z3n's Map Start-up Prefab.
- Custom content is allowed, but only if you make it yourself, or if the content is publicly available before the start of the contest. Check this flowchart if you're unsure.
- Except for MvM, any gamemode (custom or official) is allowed.
- Your final entry must be submitted before the 72hrs run out. There is a very slight grace period, but don't try to abuse it.
- Format your map's filename so that it reads as "gamemode_mapname_72". Using version suffixes is allowed as well. koth_example_72_a3, cp_buddha_72, and csf_hugs_72_v4 are all great examples.
- DO NOT USE CAPITAL LETTERS OR SPECIAL CHARACTERS (. , $ % &, etc) IN YOUR FILE NAME!
- There's no limit on filesize.
- Maps must be able to spawn at least 24 players (12 per team).
- Your map must including lighting, however basic. Fullbright maps will be disqualified.
- No collaborations are allowed!
- You may submit a maximum of two maps, although it's recommended that you only submit one. See the FAQ for more details.
- You are allowed to test your map as many times as you wish during the 72hrs. There will be impromptus hosted by staff/members throughout the 72hr time period. If you have the time to have your map tested, it is HIGHLY recommended that you test it.
- Your entry must run on TF2Maps.net Servers. It's recommended that you run your map in an impromptu test during the contest just to make sure!
FAQ
What can I do before the contest starts?
You can:
How am I allowed to plan my map?
You can use whatever method you're comfortable with to plan your map, including Hammer. However, if you do use Hammer, your layout brushwork must be constructed entirely within the 72 hour period of the contest. This means starting a new .vmf, and no copy/pasting is allowed (aside from stuff that could be considered a prefab according to the guidelines above).
Can I participate more than once?
Yes! As long as you only submit two maps, you can participate in both an alternate weekend and during the main time. However, you may not win prizes twice. Additionally, in the event that the voting period has a finalist pool, only your best map will be allowed in, even if both qualify.
Can I modify my map after the contest?
Not until your map is out of the running. If your map is still a contender for winning any prizes, you can't release any new versions of your map. However, as soon as your map is eliminated from the running, or the contest voting concludes altogether, you can update.
If you discover your map has a game-breaking bug after you submit it, and you'd like to fix that bug, let me know! If your map cannot actually be played as intended, then you can fix that - but nothing else. Send me the fixed version in a private message and I'll edit your upload thread post for you.
You can:
- Create custom content (materials, models, sounds, etc.) for your own personal use.
- Create simple prefabs like stairs and doors that could be re-used in other maps.
- Create entity setups like doors and objective systems that could be re-used in other maps.
- Create custom content (materials, models, sounds, etc.) for someone else to use without releasing the content publicly.
- Create prefabs that would become a part of your layout in a significant manner; for example, an entire building.
How am I allowed to plan my map?
You can use whatever method you're comfortable with to plan your map, including Hammer. However, if you do use Hammer, your layout brushwork must be constructed entirely within the 72 hour period of the contest. This means starting a new .vmf, and no copy/pasting is allowed (aside from stuff that could be considered a prefab according to the guidelines above).
Can I participate more than once?
Yes! As long as you only submit two maps, you can participate in both an alternate weekend and during the main time. However, you may not win prizes twice. Additionally, in the event that the voting period has a finalist pool, only your best map will be allowed in, even if both qualify.
Can I modify my map after the contest?
Not until your map is out of the running. If your map is still a contender for winning any prizes, you can't release any new versions of your map. However, as soon as your map is eliminated from the running, or the contest voting concludes altogether, you can update.
If you discover your map has a game-breaking bug after you submit it, and you'd like to fix that bug, let me know! If your map cannot actually be played as intended, then you can fix that - but nothing else. Send me the fixed version in a private message and I'll edit your upload thread post for you.
ALTERNATE TIMES
Is this weekend impossible to make for you? No problem! You can opt to do this contest on either of the two weekends before the official one (July 17-20 or 24-27), at the starting/ending times of 8PM GMT. The only downside is that you might not get to playtest your map as much as you'd like. To opt in, send me a message, and we'll sort it out from there.
People participating July 10-13:
- Ynders
- SC PL
- RichardNixon
- 14bit
People participating July 17-20:
People participating July 24-27:
- Turbo Lover
- Idolon
- The Little Ace
- Kraken, probably
- Geit
STREAMING
- UEAK Crash
- Berry
- MegapiemanPHD
- RayereSs
- Uncuepa
- YM
- Roflman
- Nioxed
- Bakscratch
- Deer (phi)
- Egan
- Hazzmando
- Mrhurtcules
- zpq
- Kill_the_bug
- Netheranimation
- bob+M|M+
- DrPyspy
- Gvarados
- Paulmega
- Spae
- Sokar92
- Haromnyuszi and someone else?
- CurrentlyFapping
- Bombraker
- Wilson
- Folkye
- 14bit
Turbo Lover(already participated)Geit(already participated)KubeKing4556(already participated)
A Multitwitch with almost everyone's Twitch streams. (does not include people using other services to stream, or anyone listed after Bombraker due to Multitwitch limitations)
You should totally livestream your map's development! Twitch is recommended, although any platform is ok. Share a link to your stream, and I'll add it to the list. If you want a 72 hour countdown clock in your stream, check out this post!
MUMBLE
We have a Mumble server! Come voice chat with us at: eu.tf2maps.net, port 64738
PRIZES
After voting, the prizes will be distributed as followed:First Place will receive:
Second Place will receive:
Third Place will receive:
- The Map Maker's Medallion!
- A painting of your map from DiscoSwan!
- A Steam game worth $20 or less (thanks Grizzly!)
- A :B1:-styled Flair! (thanks Ynders!)
- A Mann Co. Key (thanks Kraken!)
- A Killstreak Jimijam Minigun (thanks again Ynders!)
- First choice of THREE games from the prize pool!
Second Place will receive:
- A painting of your map from DiscoSwan!
- A Steam game worth $10 or less (thanks Grizzly!)
- A Minimal Wear Citizen Pain Minigun (thanks The Little Ace!)
- A Mann Co. Key (thanks Kraken!)
- Second choice of TWO games from the prize pool!
Third Place will receive:
- A painting of your map from DiscoSwan!
- A Steam game worth $10 or less (thanks Grizzly!)
- A Mann Co. Key (thanks Kraken!)
- Third choice of ONE game from the prize pool!
The Prize pool is located here.
Grizzly has also said that you can get however many Mann Co. Keys would be of equal value to the Steam game if you wish.
If you want to donate anything to the prize pool, go ahead! Let me (or any of the staff) know in a PM.
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