with my recent play through of Soma (by Frictional games), and watching Uncuepa's (I hope I spelled that write) weekly critique video. Something was asked inside my head... why not a near pitch black map set at the bottom of the ocean. Now for limitations its going to be bad for anyone trying to play on it because low/no lighting from the skybox. And given the theme, may be harder than normal to execute. edit: the question was that how would you be in this area, would you be able to view around you outside, or just be limited to everything inside suggestions, changes or other ideas? I'm open to any form of criticism.