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KotH Hangar RC2

We've got a flight to catch!

  1. Zed

    aa Zed Certified Most Crunk™

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    Positive Ratings:
    1,017
    I think my favourite detail is the sign reading "Dead End" where it would lead into the rest of the airport. It makes it funnily obvious that something would be hidden back there.
     
    • Like Like x 1
  2. Davekillerish

    aa Davekillerish The 80s Vegetable

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    Positive Ratings:
    803
    This map is coming along quite quickly, only 5-6 months since the first post about it.
    This map looks REALLY nice, and I hope valve buys it once it reaches RC1, you got my upvote. :)
     
    • Thanks Thanks x 1
  3. ArrowFlint22

    ArrowFlint22 L1: Registered

    Messages:
    35
    Positive Ratings:
    2
    I noticed some things you should change:
    feedback_hangar_1.jpg
    For starters this window is very uneccesary. Its kinda like Watergate to me... ONE SENTRY... JUST ONE SENTRY IN THAT BUILDING AND IT WILL WIPE OUT ANY PUSH IN SECONDS... This makes trying to capture the point very, very hard.
    feedback_hangar_2.jpg
    I liked this roof here... Maybe you could stick a small ramp on it for demoknight charging, but make it blend in with the environment? Your decision, not mine. I just like to think how classes and subclasses play and all the cool elements you can use for those classes on your maps. Get creative and find all sorts of fun new elements for different classes, for this will help make your map more unique and standalone.

    Overall the map needs more cover around the point, otherwise your map will turn out to be a grind when fighting like how I screwed up when I was making the map "depot", and that is not fun...
     
  4. Muddy

    aa Muddy Muddy

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    4,365
    I wonder if this is because you're playing with bots, which are absolutely rubbish at dealing with sentries. In all the times I've played on this map, sentries have never been too much of an issue.
     
    • Thanks Thanks x 1
    • Agree Agree x 1
  5. Davekillerish

    aa Davekillerish The 80s Vegetable

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    In the 2nd screenie, a bot beat his score.
    So I guess thats grounds for bot support? or hes just not very good at pyro :p
     
    • Funny Funny x 1
  6. Zed

    aa Zed Certified Most Crunk™

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    Bots are never a good indicator for gameplay.
     
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  7. Jivvi

    Jivvi L1: Registered

    Messages:
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    Trying to work in a ramp purely for the gimmick of trimping seems a little detrimental especially as it'll probably quite difficult to work it in with the relatively uncluttered space.
     
    • Agree Agree x 1
  8. ArrowFlint22

    ArrowFlint22 L1: Registered

    Messages:
    35
    Positive Ratings:
    2
    Ya I cannot play it with normal; ppl cuz I got a weird firewall up keeping me from doing so...
     
  9. ades

    ades L4: Comfortable Member

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    Positive Ratings:
    54
    i believe he is quitting mapping and tf2 in general or atleast thats what he was saying last i spoke with him
     
  10. Uncuepa

    aa Uncuepa

    Messages:
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  11. MaccyF

    aa MaccyF Notoriously Unreliable

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    • Like Like x 2
  12. Uncuepa

    aa Uncuepa

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    Are you pushing an agenda, Maccy?
     
  13. Uncuepa

    aa Uncuepa

    Messages:
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    Positive Ratings:
    1,058
    -more custom models and overlays
    -lighting overhaul
    -cubemap optimization
    -texture changes
    -a hidden bear (first person to find it gets a prize)



    Read the rest of this update entry...
     
  14. zahndah

    aa zahndah professional letter

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    What is the prize?
     
  15. Uncuepa

    aa Uncuepa

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    Where's the bear?
     
  16. zahndah

    aa zahndah professional letter

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    In your map, so what prize?

    Edit: After a breif 20~ minute search I found nothing. That sure is a hidden bear.
     
    Last edited: Dec 11, 2015
  17. zahndah

    aa zahndah professional letter

    Messages:
    724
    Positive Ratings:
    631
    Is this the bear you're looking for? (above my cursor)
    koth_hangar_b50001.jpg
     
  18. Hyperion

    aa Hyperion L16: Grid Member

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    You should update this on map workshop
     
  19. Uncuepa

    aa Uncuepa

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    Yeah probably, but I intend on deleting and reposting it on the workshop come rc1 since its legacy is "that airport map with weird textures"
     
  20. TheAppleJhon

    TheAppleJhon L2: Junior Member

    Messages:
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    Positive Ratings:
    25
    I love it! I have never seen this theme in tf2 <3
     
    • Thanks Thanks x 1
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