Yea, the clip doesn't need to encompass the entire prop, a players physics box is much larger than the player model so you only need a little clip to simulate the presence of the torches. No collision should be fine and trigger hurt is just annoying more than serving any real function or aesthetic. With no collision they can't be clip-exploited. Also, where you have the "attacker major" you have that mini cliff thing. That was a bastard walking over and getting stuck in the pit below. Define the walkable and non-walkable parts more. It'll probably look better too.