spytech

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  1. AlexCookie

    Military Zone v3

    A remake of vsh_military_area in forest theme.
  2. D

    Futurama A2.1

    This is A2 A1 is here -> https://tf2maps.net/threads/futurama.32579/#post-414928 Screenshots Changelog: better lighting Improved side rooms and props cleaned up the geometry added floors and sprays Bugs: Has no health packs except for resupply locker Things that will be added: Trams to...
  3. Der dasMann

    Inf_Gronzni A1

    This is something I wanted to work on for a long time, the inspiration for this was a Source mod I once saw called Jaykin' Bacon. I thought to myself "How could this look like in TF2?" Well, I dont know, but I do think that a stealth based mode, custom or not, would be pretty good. So why not...
  4. Tuddlesᴹᶜᴰᵒᵒᵈˡᵉ

    Past 72hr Jam Entry CTF MountCleft A9

  5. Ninja-of-Sauce

    United Future - Solar Panels, Wind Turbines

    Hey folks, Looking for any new green technology to place in maps. I am building a cityscape of slightly forward future tech. Hard to feel immersed without some details. There are a great variety of solar charging devices now. Panels and solar concentrators, little spinning solar charging...
  6. Void

    Lazarus RC4

    It's alive! Half a decade in the making, Lazarus is a jungle map set on a volcanic island in Southeast Asia, revolving around RED & BLU's island bases and the archaeological dig site they're fighting over in search of the Fountain of Youth. Alpha 1 - 12/3/2016 Alpha 2 - 12/4/2016 Alpha 3 -...
  7. C

    Past 72hr Jam Entry The Microsapper 2016-07-25

    I wasn't able to start until the final day due to personal reasons, but I decided to join anyway because I've had this idea for years, and decided I might as well see how far I could get. So this is the microsapper. This sapper replacement behaves just like the normal sapper but with the...
  8. Dr. Orange

    Past 72hr Jam Entry Detail Dr. Orange 72 Re-upload

    My entry for the 72 hour jam. It took me literary days to do this! Contains 3 connected areas: * An outdoor, alpine creek filled with huts, buildings and pine trees. * A cave/mine. * A hidden away spytech base. Feel free to download and look around! I'm sure there are bugs, but it's too late...
  9. EArkham

    isolation RC3

    http://tf2maps.net/threads/isolation.20645/
  10. phi

    Sunshine rc9

    Head over to this map's teamfortress.tv page for downloads and mirrors! cp_sunshine: A 5cp map that uses a simple but effective layout to encourage fluid pushing and quick fights between points. As played in: Multiplay's Insomnia55 TF2 LAN ESEA 6v6 ETF2L 6v6 ETF2L Highlander UGC 6v6 UGC...
  11. Crash

    Glassworks RC7a

    Subscribe on the workshop! 5CP map designed for Highlander and standard pub gameplay. Backup Download Thanks to: PMAvers and the Penny Arcade community for hosting/ testing every version of this with me! All the UGC teams (ET, dK, gR, PvP, IFA, ShM, spIro, .knd, -TD-, and everyone else I'm...
  12. R

    Manngrove rc

    Manngrove Marsh (PL) (Release Candidate) by Reid "R!ghteous" Hansen Email: the.real.r1ghteous@gmail.com Currently: Release Candidate 5 Overview: As the payload plods its course through Manngrove Marsh you can rest assured it's going to be a bumpy ride. The focus of this map is to provide...
  13. honeymustard

    Boundary rc

    PL_Boundary By honeymustard Steam: http://steamcommunity.com/id/honeymustard/ Fly-through video: Explosion video: Development video (slightly outdated): Bonus: Boundary is a single stage payload map in the same vein as Badwater, but with a snow theme. Special thanks to Rexy for the custom...
  14. EArkham

    Skyward b2

    Reservifying the name. for the STAR_ contest! According to googlefu, there's a quake map by the same name, but I'm not worried about it since that's a different game. Version B2 -- Corrected various issues based on feedback. Now on the TF2 Map Workshop: KOTH SKYWARD B2
  15. MangyCarface

    Wildfire rc

    CTF Wildfire: now even more likely to BLOW YOU AWAY Theme is dark northwestern; a forest fire crackles in the distance. Wildfire is a rather simple CTF map focusing on strong combat arenas broken up by arches to prevent unfair sticky escapes. The game mode is simpler than atrophy's: Flags on...
  16. Icarus

    Vector Final

    Vector (CTF)Release 1.0 by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Download: FPSBanana Mirror: TF2Maps.NET Featuring: The Ultra-Sapper (Intel Replacement), by Rexy A classic game mode --with a twist! Hidden away behind an electric company front is a sprawling underground RED base...
  17. Ravidge

    System rc

    ctf_system A capture the flag map. Spytech theme with desert outdoors. Not based on any real location. Story: Red team has decided to build a secret hideout. Of course it would have to be in a inconspicious location, a place where no one would ever look. Once a suitable location had been...
  18. DaBeatzProject

    Overlook rc

    CTF_OVERLOOK A regular Capture The Flag map. Overlook takes place in the early night, where RED and BLU are fighting to gain each other's intelligence. There are several sneaky routes - but are those leading you to the intel or to a certain death? Anyways! I am looking for feedback! Have you...
  19. Dr. Spud

    Multi Stage Haarp rc

    ctf_haarp Dr. Spud HAARP is an Attack and Defend CTF map for the contest. H.A.A.R.P. (the High Frequency Active Auroral Red Project) is stationed inside a huge Red base built in the side of a cliff. In the snowy Alaskan wilderness, they've built antenna arrays and a gigantic satellite dish. But...
  20. heyyou

    Stoneyridge rc2

    Snow themed, two point, attack/defend map (like cp_gorge). Subscribe on the workshop! Like Stoneyridge on Facebook (click here) This is a penny arcade community map that was started around the same time as the artpass project competition. We hope you enjoy it as much as we enjoyed making it...