WiP in WiP, post your screenshots!

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
upload_2017-8-2_23-18-8.jpeg

Soon(ish[i hope{probably not}])
 
Aug 30, 2015
359
451
The Time Remaining: 63 hours, 25 minutes, 39 seconds
The Name: KOTH Basket Case
The Reference: Green Day
The Inspirations: Viaduct, Bagel, an idea I had like a year ago
The Attitude: Optimistic

BasketCase Dev 1.jpg
BasketCase Dev 2.jpg
 

Cytosolic

L5: Dapper Member
May 1, 2015
201
169
Progress happened.

Just need to setup the gamemode logic (Plr), and finish everything up.
plr_backlog_a10000.jpg


plr_backlog_a10001.jpg
 
S

saph

Everything went wrong yesterday. Now, here I am falling back on to something I haven't really tried: KOTH

Here's my current two hours of work. Eighteen were wasted prior to this. Only the hut was from my previous attempts. Maybe I'll be able to round this one out with the walls, pickups, and logic. Surprisingly, there are only two or three major sightlines I have to fix in the first compile. The scale might need a bit of work, but it's only a couple of seconds different than Viaduct.

(The displacements are something I'm really looking forward to with this one.)

6DTYzyi.jpg

ihPTLGC.jpg
 

200

L2: Junior Member
Aug 11, 2013
54
81
0Ci94Vo.jpg


I don't really have any mapping ideas for this jam, so I'm trying to make a skybox for the first time. I guess, we have enough night mountains skies already?