What strikes me is that there's almost no light and shadow. Like, if I unfocus my eyes, the stonework in the first picture is basically a solid-colored blob.some hoto b11 wip shots,
metals are now shinier than before, removed the poor team-colored-wall-textures and replaced with flags, experimenting with letters in the hud to show new players what capture point needs to be defended/attacked (it's not tf2 standard for 5cp maps, but as you know I don't mind experimenting with non-standard stuff)
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this is an map idea which i terribly drawn
I'm a big fan of zoos. (72hr Jam prep)
Now I think I should do the same for my theme.
nuketown styleguide