Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.
working more on skybox textures as well, this probably looks too blurry
After about one year without mapping I finally got back to it and started working on a new map. I hope I won't make any silly mistakes after this long break
since i have no TF2 projects at the time, here is something i mad in the CS:GO sdk
no jungle map is complete without lianas!
find it here: https://tf2maps.net/downloads/heart-of-the-oak.3270/
New map is out now! Download from the workshop here
Here's some progress I made today:
Improved 2nd point and changed around geometry that connected it to the last point:
I also started to work on the 1st point (I work backwards), but it's still very wip:
Suggestions and thoughts are very welcome!
Please tell me if I post to often or if these updates get to "spammy".
Bit late to the party but it is coming
Nah he's making a map for the Asymmetry 2 Contest. Just really, really late.
More progress on mvm_spacepost
This area *might* be too dark, but for some reason it looks darker in this picture than it did in-game...
The bloom/hdr is really high and there could be a more prominent shoreline, but looks pretty good!
You can't even reach that spot, just a nice view of the building. Here's an inbound screen:
Built a decent first and second point, starting on the third and last. Hoping @Lain has some ideas for last!
Oh damn the shadows of the tracks, you should disable them
They become correct when the map is compiled with -staticproppolys.
That's the plan. Come beta or RC it wont be an issue and its purely aesthetic
IRL WIP time:
I'll be joining a group of very passionate volunteers who restored the previous Mat '54 "Hondekop" train that I've posted on this forum before (the 2nd image seen here: https://tf2maps.net/posts/411674/). Now we've managed to get our hands on the last Benelux Hondekop no. 220.902 that was used from 1957 until 1987 to run between Amsterdam Central station and Brussels. All but one (this one) were sent off to be scrapped, this one was meant to go in a museum in Belgium, but it never came that far. It was left to rust away in Belgium for about 30 years, both outside exposed to the elements and in a leaky warehouse which has caused a big leak in the roof on one of the carriages causing parts of the interior tables to just fall off the wall (also, birds got in and messed up a lot of cabling and air hoses. FU birds). Now us way more passionate Dutchies have brought it back to the Netherlands for it to be restored from top to bottom. It will stay in a old locomotive warehouse to get some work done on the wheels (most importantly, adding brake disks which were removed years ago) before it is allowed to travel on the main Dutch railways. Once that's done (in a few weeks) it will be going to Amersfoort where it will be placed under a sturdy tent and then the real hard work will commence, bringing the old glory back to be fully operational again so we can take passengers on excursions again in both the Netherlands and Belgium.
Will post pics as we go along (which will take a few years at least, I'll be very surprised if we get this done before 2020), but here's a few of them I took today upon the train's arrival in Roosendaal.
I downloaded portal 2 just to play this so it should better be good...
edit: it was good, more than good actually. left a comment
finished the explosion for my upcoming 72hr map
still needs some tweaking, but eh, it's fine at the moment
Separate names with a comma.