oh my god that architecture. i swear some people have a way with making dev textures look insanely good.
nice
How did you get the sfm models into the map?Meanwhile in the waiting room for delayed flights....
Not sure if the handles would effect the gameplay.
Meanwhile in the waiting room for delayed flights....
Not sure if the handles would effect the gameplay.
cool!Basically remade the entire spawn-yard area in nerdyard_a2, shouldn't take too long for that to actually be ready to be played (been 3 months already).
Semi-largish Image.
A1 top image > A2 Bottom one
Posted this in chat yesterday
Mann Co. doesn't take security that seriously.I thought all bottled liquids were banned in airports
I thought all bottled liquids were banned in airports
Looks amazing so far !
That last point is taking shape
Airport stuff i made for hangar i guess
Banned items should set off an alarm, or at least the attached redlight.Should add a poster that lists some of the things that are banned, like liquids and toothpaste, but have things like flamethrowers and miniguns allowed as carry ons.
I guess he got the map into SFM and put the merc models sitting on top, or killed himself in-game to make the ragdolls sit like that (I don't know how many tries that would take)How did you get the sfm models into the map?
Isn't Hangar focused around the departing end of the airport?Airport stuff i made for hangar i guess
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