WiP in WiP, post your screenshots!

Idolon

they/them
aa
Feb 7, 2008
2,123
6,137
summoning my inner JeanPaul

K4cQQZZ.jpg

o4dByLS.jpg
 

theatreTECHIE

Yet another Techie for the net...
aa
Jun 19, 2015
455
458
Blu comes from the dark blue lines at first, but then have access to the light blue lines after the cart passes the track circled in light blue. Red comes from the red lines.
I've been thinking about what to do with the roof circled by green, but I just don't know. I still want to block the sight line from the roof accessible by the light blue line into the corridor that leads to Red's spawn and the sight line into the room with the 'c', 'd' and 'battlements' signs above the door leading to it. Any suggestions are appreciated.
Screenshot%202015-07-25%2022.12.04.png

Screenshot%202015-07-25%2022.19.43.png

Screenshot%202015-07-25%2022.23.45.png

Screenshot%202015-07-25%2022.27.33.png
 

Idolon

they/them
aa
Feb 7, 2008
2,123
6,137
Is this the AD map where all 3 cps are together by differently elevated?

I'm going to guess dkoth.

It's an a/d cp map where the point moves up each time it's captured. There's also a 30 second pause time after each capture to let Red retake ground (Blue won't have access to the upper levels until after the timer, unless they rode the CP up or explosive/scout jump up).
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
817
30 seconds to me is a realy short time to retake the ground. When people capure expect half the enemy team to be dead and the sentry defense to be down. And to get a solid defense takes more than 60 seconds in that situation (considering how setup time normaly goes).
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
817
2015-07-25_00001.jpg

2015-07-25_00002.jpg

2015-07-25_00003.jpg


I know the lighting can be better (there are some clear light bugs and the pillars are a bit too dark for the rest of the structure).
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Real shame you ditched the space theme.
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
817
Real shame you ditched the space theme.
For the space theme i ran against a wall called valve.

Im quite poor at creating new styles. I generaly need a resource to use as base for styling. From that i am able to create my own styles. rd_asteroid on that was a pain as the map was mostly prop based. And without them it just didnt look good. it was just a basic flat shape. At the distance of the screenshots it might look good, but standing close and you noticed it wasnt.

By waiting 1 year for new content so i potentialy could give it a more interesting look, i just lost patience and decided to search for a new theme i can work on, and have ideas for. Egypt was the result.

It might be sad, but its just as sad as a map that gets dropped. Sometimes you have to make some harder decisions. Chaning styles was one of those.
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
That first screenshot reminds me of Swiftwater. Gross.
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
That's a pretty sexy saucer.

It's even got gape!
 
Last edited:

puxorb

L69: Emoticon
aa
Dec 15, 2013
533
802
I never liked the UFO theme but its starting to grow on me. That is an excellent model, can't wait to see the explosion too!