How much does that increase the file size of a compiled map, anyway? Depends on the size of the texture on the prop, no?
How much does that increase the file size of a compiled map, anyway? Depends on the size of the texture on the prop, no?
-sneep-
I got it from the vehicle pack. It's a great pack, with lots of vehicle models. There are some amazing things there.Where did you get that locomotive?
My project for the Detailing contest. Still needs lighting and more detailing
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This is not the most exciting thing to show off, but I think a project like this has been long overdue. I'm tired of using brushwork supports that are boring and add t-junctions to everything they touch, so I'm making higher detail modular model versions:
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They'll all have little details like chips, cracks, brackets, bolts, nails, etc and be in 4 skins that match some of the current fav wood textures. Making these for pl_snowycoast, but when I'm done I'll release them all. Not super rushed about it, though, just going to pick at these inbetween other projects.
Right now I only have 5 "characterful" single posts, x3 64 HU long frames, and x3 128 HU long frames. These are all only 128 HU tall atm. My plans are to make 168 HU, 192 HU, and 256 HU tall ones, as well as some variety pieces.
this is the first legit experimental map I've worked on but its also the most fun I've ever worked on but also the most scary and in general jesus christ what the fuck am i even doing
That's where my taskbar is. what scares me is how small his screen is.everything about this scares me, even the position of the taskbar
Also, I hate to be that guy, but snowycoast and invasion have Motherships that take damage but not explode, and haleharbor doesn't have a mothership that takes damage.