WiP in WiP, post your screenshots!

Micnax

Back from the dead (again)
aa
Apr 25, 2009
2,110
1,586
Oh hey, I found a way of incorporating a train into the map that kills anyone it runs over!

64WBM.jpg
 

xzzy

aa
Jan 30, 2010
815
531
You are neglecting your solemn duty as a mapper if you put a CP in a train yard and do not have a high speed engine occasionally blasting through and splattering players.

edit - also make sure players can crouch jump up to that ledge. By eyeballing it, I'm not sure they can. Will be super annoying for them to be forced to use a narrow staircase to access a hotly contested area.
 
Oct 6, 2008
1,969
451
cp_harbour_a13dev20000.jpg


QUOTE]

I don't know if it's even possible but the screen shot above gives me an idea.

Let's say you take the balcony on the left and put it all aorund that cap point ant then put 4 cap points on each so that including the center it would be a toatl of 5 CPS.

Is there some sort of conditional coding that you could make each of the spots only 1/5th of the capture area - thus you'd have to have 5 players each one standing on a different point to trigger the caputure zone. If all 5 were to stay there for x amount of time then the capture point would be captured.