- Mar 20, 2012
- 391
- 806
Cool your jets. You posted your map on this website, and thus it's fair to assume you wanted feedback on it.
However, telling everyone to just "deal with it" when numerous people bring up a problem in aesthetic compatibility is in itself childish. There's no reason to go off and post that everyone is "butt hurt" over your map. If you want to be taken seriously, you have to maintain a level of maturity.
I'm absolutely willing to wait and see how the map develops. Understand though that many of the users on this site have been developing Source maps for a very long time. If all of us see the same problem in the map, it's generally because it's true. The aesthetic style and the game you are designing for don't match up, and it will nullify your immersion effect.
No one is forcing you to change anything. We're just giving feedback - it's what we're here to do.
However, telling everyone to just "deal with it" when numerous people bring up a problem in aesthetic compatibility is in itself childish. There's no reason to go off and post that everyone is "butt hurt" over your map. If you want to be taken seriously, you have to maintain a level of maturity.
I'm absolutely willing to wait and see how the map develops. Understand though that many of the users on this site have been developing Source maps for a very long time. If all of us see the same problem in the map, it's generally because it's true. The aesthetic style and the game you are designing for don't match up, and it will nullify your immersion effect.
No one is forcing you to change anything. We're just giving feedback - it's what we're here to do.