US Gameday - Saturday April 11th

Discussion in 'Server Events' started by Egan, Apr 9, 2015.

  1. Egan

    aa Egan

    Messages:
    1,302
    Positive Ratings:
    1,478
    Where:
    TF2Maps.net Official US Server: usa.tf2maps.net:27015
    Gameday Host: Egan


    When:
    Event will begin at:
    Saturday, April 11th 2015 - 5:00PM EST
    Click here for other Timezones
    Time converter at worldtimebuddy.com

    Map List: (Closed)
    Time Played Map Name Author Download Thread Notes
    20 koth_frozenfountain_a6 Uncuepa BSP 24361
    20 koth_zero_g_a13 absurdistof BZ2 14810
    30 pl_eclipse_a4 Flower_Shop_Guy BZ2 24272
    20 koth_amazing_b1 Another Bad Pun BZ2 21410
    20 ctf_rift_a12 Ynders BZ2 24174 near end
    20 koth_knickpoint_b1 Limeaide ZIP 21100


    Map Pack: Download.

    Event Rules and Information (link)

    Egan-Gameday Rules:
    1. If there's something specific you want feedback on in your map, write so a line below the rest of your submission, and I'll try to announce it sometime during the round. (Eg: Do the respawn times feel fair?)
    2. I'll keep playing maps past the end of the gameday as long as I feel like playing TF2 (usually at least 3 more maps from the end). If there is another VIP / Admin on then they can take my place as host, if they are available to do so.
    3. I'll only play 5cap maps for a maximum of 20 minutes because, partly having no experience in competitive, I don't enjoy them and they bore me out for the rest of the gameday.
     
    • Thanks Thanks x 1
    Last edited by a moderator: Aug 29, 2015
  2. Uncuepa

    aa Uncuepa

    Messages:
    766
    Positive Ratings:
    1,014
  3. absurdistof

    aa absurdistof

    Messages:
    1,242
    Positive Ratings:
    393
  4. Flower_Shop_Guy

    aa Flower_Shop_Guy ♪ ------------ ♫ ------------ ♪

    Messages:
    189
    Positive Ratings:
    457
  5. Ynders

    aa Ynders absolutely gormful

    Messages:
    403
    Positive Ratings:
    513
    ctf_rift_a12

    Download: Dropbox BZ2

    Thread(Not updated yet): 24174

    EDIT: I'd like it to be played near the end, as I tend to get much better feedback with a lower playercount for some reason.
     
    Last edited: Apr 10, 2015
  6. Another Bad Pun

    Server Staff Another Bad Pun bap

    Messages:
    564
    Positive Ratings:
    1,116
    EDIT: There is a new version of the map: koth_amazing_v1 Please play this one instead of b1!
    DL
    Thread isn't updated yet, but here's the link to it: thread
     
    Last edited: Apr 11, 2015
  7. Limeaide

    Limeaide L2: Junior Member

    Messages:
    98
    Positive Ratings:
    7
    koth_knickpoint_b1

    Thread: 21100
    Download: ZIP
     
    Last edited: Apr 10, 2015
  8. Berry

    aa Berry Sharing is caring, and I don't care

    Messages:
    979
    Positive Ratings:
    1,461
    kz_callous2_a8 (24356)
    Download (.bz2)

    Notes:
    • Already uploaded
    • Has a point_servercommand (if that's an issue). Simply modifies some of the CTF stuff so I could have the flags function without the map auto-winning after 3 games, and disables CTF crits.
     
  9. Egan

    aa Egan

    Messages:
    1,302
    Positive Ratings:
    1,478
    I would say no to that part since the effect of modifying the server variable will linger on to the next series of maps, whatever they may be, for as long as the server is online (like, if we restarted the server before the next CTF map comes on then that would be one way to fix it, but I would prefer not to do that).

    Yes, alternatively, I could put the command into the server.cfg file so that every time a map loads it resets the value, but #1: this could be an endless request from others through the 2000+ server variables and I don't want to clutter the server.cfg file, #2: this would only affect our servers - if any other server wanted to run your map it would change their values also (unless they did the same server.cfg thing).

    I haven't tested it but I think you can use a tf_logic_hybrid_ctf_cp to get rid of the 'Playing to: 3' limit.
     
    • Thanks Thanks x 1
  10. Berry

    aa Berry Sharing is caring, and I don't care

    Messages:
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    Ah, well I can go and fix that later on then and have a version without a point_servercommand. If I'm to have this fixed could I still have that position in the gameday or will it be whatever place when I have the download?

    I also need to find a solution to not having cap crits too. I believe Donut did something to have flags recognised by another entity in ctf_infiltration but I'm not entirely sure what/how
     
  11. Egan

    aa Egan

    Messages:
    1,302
    Positive Ratings:
    1,478
    You can keep the position if you get a download to a good copy, sure.
     
    • Thanks Thanks x 1
  12. Berry

    aa Berry Sharing is caring, and I don't care

    Messages:
    979
    Positive Ratings:
    1,461
    kz_callous2_a8b (24356)
    Download (.bz2)

    Notes:
    • Already uploaded
     
  13. Egan

    aa Egan

    Messages:
    1,302
    Positive Ratings:
    1,478
    Post Mortem for Saturday, April 11th 2015
    Map Name Feedback Link
    koth_frozenfountain_a6 Feedback
    koth_zero_g_a13 Feedback
    pl_eclipse_a4 Feedback
    koth_amazing_b1 Feedback
    ctf_rift_a12 Feedback
    koth_knickpoint_b1 Feedback
    kz_callous2_a8b Feedback
    pl_tanker_a9a Feedback
    pl_crevice_a14 Feedback


    To play:
    • pl_crevice_a14

    Feedback pages have links to associated demos.
     
    Last edited by a moderator: Aug 29, 2015