The Winter Jam - Show Off Your WIPs!

Fantaboi

Gone and one day forgotten
aa
Mar 11, 2013
892
1,050
P.S. - If anyone can tell me how to record 16:9 game footage when your native monitor resolution is 16:10, please shoot me a message. I feel like I'm the only one in the world who hasn't figured this out. Thanks in advance.
Why not just crop it down to 16:9, i'm assuming you ran at higher than 1080p, so wouldn't cropping it bring it down to 1080p?

You could also add black bars to the top and bottom for a 'cinematic' effect? That might bring the quality too much though

But on the topic of recording, i'm not sure how you did it, but if it was in TF2 you can go to 'video' in the settings and change the aspect ratio there under resolution i'm pretty sure
 

theatreTECHIE

Yet another Techie for the net...
aa
Jun 19, 2015
446
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I have no idea why I went with an idea that requires many curves in the final building. See if you can figure out what I'm trying to make it look like. Otherwise a1 is nearly there. Just need to finish of C and D, put blu's last spawn in, finish up red's last spawn, clip everything, seal the map and place health and ammo around the place. *cries inside*
2016-01-31_00005.jpg
 

Joshenkstone

L5: Dapper Member
Oct 24, 2015
208
184
I have no idea why I went with an idea that requires many curves in the final building. See if you can figure out what I'm trying to make it look like. Otherwise a1 is nearly there. Just need to finish of C and D, put blu's last spawn in, finish up red's last spawn, clip everything, seal the map and place health and ammo around the place. *cries inside*
2016-01-31_00005.jpg
da millennium falcon :3
 

Nebula Dragon

L1: Registered
Jan 31, 2016
29
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Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
is that demo going to do what I think he is going to do...

pls no...
 

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208
is that demo going to do what I think he is going to do...

pls no...
You're forgetting a thing.
Namely, it could be this:
F69E0006E82210B36F84C324497BB3A877B3DDB0
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
801
1,845
Corvatile: the white cuboid symbolises the strong, orderly and unflinching rule of government
Corvatile: the dead pyro represents the workers of society
Corvatile: and the unconsenting responsibiltiy to government we all share from birth
Rummy: gg
Corvatile: very well made, abp. incredibly poignant minimalist design
the ghostly presence of abp: i'm shocked by how much you managed to pick up on
hoplitejoe ?: are we getting doge 2
the ghostly presence of abp: probably tbh
good.png


idk
g2.png
 
Nov 2, 2010
355
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Detailing Reactor again today. Here's the lobby between B and C:

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It may look like it's made of Lego but I swear it's not. And yes, the signs all say 'B' on them. The round signs looked totally out of place so I made some new rectangular ones I'll replace them with:

960d56aff9.png


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The exit to B. I searched for pictures of nuclear reactors online and they were just messes of pipes so I covered this room in pipes.

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Lower entrance from B...

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...which comes out down here.

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The main door to C. I put a skylight above the door to cast a big light over it but it's a tad out of shot. I might put a flashing light or an alarm over the door as it lifts to make it more obvious to BLUs who just capped B.

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Stairs up to the flank on C.

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And the cool little window to look down on your allies as the doors open.

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And all this with only stock assets! At this point I'm just worried out of time. Only two days left to detail the rest of the map. :S
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
More maps need yellow. This is looking brilliant.
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Might be a good idea to incorporate some more reds to lead players to the right areas.