Do you have any screenshots of what the shed housing the point looks like now? From your earlier screenshots it looked very out of place, being a rickety structure made of wood and metal amidst a very stark, entirely concrete, almost "futuristic" environment.
I was going to comment this earlier but seeing as how your previous post said it changed I assumed you got rid of it
I'm a fairly slow worker and this is my first time making a tf2 item, but here is what I have so far. The plan is to make a golf sweater vest for the spy.
This is the map i'm working on: arena_secretweapon. Layout mostly finished only need to work on the effects. When a team capture the control point one of the cannons will shoot a bomb which will do an explosion to the wall.
Sphinx head!
Didn't get as much done tonight as I had hoped, Sphinx face took longer than I thought, and I jumped in on some play testing.Tomorrow brings adjusting UVs on the sphinx head, sphinx paws and body, and some sarcophogi hopefully.
I'm trying to draw as many mercenaries as possible, and since I never draw engie, I decided to draw him first. Sorry for the crappy drawing ;-;...! It's not done yet..!
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble