Parented 64 prop_dynamics to a constantly rotating brush in the skybox
normally not a problem, but the models were those halloween skeletons, meaning they had bone followers
a lot of them on every model
multiplied by 64 different models
constantly rotating
I did not disable these bone followers on the initial map release
oops
normally not a problem, but the models were those halloween skeletons, meaning they had bone followers
a lot of them on every model
multiplied by 64 different models
constantly rotating
I did not disable these bone followers on the initial map release


oops