Oh hey. I found a bug in some of the material files; all of the blendbeachgrasstocobble ones have the two surfaceprops listed as dirt and grass, respectively, instead of grass and stone or whatever. I thought something was off about the footstep sounds when I played that one 72 hour entry the other day. And the blendgroundtocobble just has one surfaceprop. Might want to look over all of your blends and make sure your ducks are in a row before the next update.