TF2Maps.net 72hr Mapping Contest #4
It's been a long time, how have you been?
I'm back to host yet another 72hr contest (HOLY COW!). But I need to ask you all a few questions first...
1. Using the above poll, people tell me which time region over the next few months is best for you. (you may pick more than one)
2. Are the rules from last year sufficient?
3. Is there anything new you might want to add to this years contest (a specific theme, for example)
4. Want a fanta, don'tchu you want a fanta?
Also post anything else here that you feel you want to add or discuss.
I will need some donations (once again) for games, I still have 3 from last year, but need some more.
Thanks guys!
Previous rules:
RULES
- Respect the time limit! You may NOT start making your map in Hammer in ANY way shape or form before it starts. We cannot effectively restrict this, but take this into consideration; This contest is meant to challenge your skills at working effectively and quickly coming up with good solutions. If you cheat, you're only demonstrating your own lousyness to yourself. That doesn't feel good.
- You MUST have the map done and submitted before the 72hrs run out. This is very important, because there is no "grace period". Done means done.
- Any physical size allowed.
- Any gamemode is allowed, you are welcome to use a non-stock gamemode (such as CSF or Tug-of-war), but choose wisely.
- You cannot use an already-started map or assets from it. However, you can begin sketching out a layout and planning before the contest begins (this is recommended if you want to make a large map). If you have an old vmf lying around that you want to use, you'll have to remake it from scratch.
- Maps must be able to spawn 32 players (16 per team).
- Any amount of detail is allowed. However, it's a good idea to concentrate on gameplay and making sure everything works in time for the deadline.
- No collaborations are allowed!
- Custom content is allowed, but only if it's made entirely by yourself using your own resources OR it's made by someone else who has already made it available to the public. However, please remember that very large file sizes are unnecessary and very annoying to download, so keep your map small by avoiding too much custom content.
- You are allowed to use A Boojum Snark's resource library and other such packs and prefabs, such as the lighting library.
- You are allowed to use Fr0z3n's Map Start-up Prefab
- You are allowed to test your map as many times as you wish during the 72hrs. There will be impromptu's hosted by staff/members throughout the 72hr time period. If you have the time to have your map tested, it is HIGHLY recommended
- Your submission MUST follow this naming convention: <gamemode>_<nickname>_72 (You don't have to use your full forum name, but make sure it's recognisable as your map. For instance, I would name mine cp_frozen_72). For multiple entries (or if your map for previous competitions had the same name), append a number at the end of it (i.e. cp_frozen_72_2).
In previous contests we had a lot of maps that did not follow this convention. That won't be tolerated this year. (For realz)
DO NOT USE CAPITAL LETTERS IN YOUR FILE NAME!- You may submit as many entries as you want, but you'll have to judge for yourself whether this is wise.
DISQUALIFICATIONSYour map will be disqualified from the competition if it breaks the follow rules:
*This will also include maps that are too BRIGHT on LDR AND HDR(it has happened)
- Your map does not follow the set naming convention
- Your map crashes the server/clients.
- Your map includes assets/sections that are from other maps (this includes anything you've made)
- Your map is fullbright/TOO dark (That is, it is impossible to see/decern other team mates and surroundings)*
- Your map is a trade map
- You have broken any of the preivously mentioned rules
JUDGINGAfter the 72hr mapping period is over, I will check maps for incompatibility issues, make disqualifications, etc. If you suspect that a map has broken a rule (or 2) please contact Fr0z3n ASAP. After that is done (should be about a day and a half), I will open up the voting.
- IF, there is MORE than (or equal to) 20 entries, we WILL be doing a preliminary round of voting. You will be asked to list 5 - 10 of your favorite maps (in no particular order). Any votes with less than 5 maps will not be counted. Any votes with more than 10 maps listed, the first 10 maps will be used. After prelim voting is over, the top X* maps will move on to official voting. *Number of maps to move on will be determined based on the number of entries. The cut off will be annouced if/when preliminary voting occurs.
- If there is less than 20 entries, then preliminary voting will be skipped, and we will move to official voting. For official voting you will rank the top THREE (3) maps. You also MUST explain why you chose those maps. Just one sentence will do.
- The length of each judging period will be determined at the time of judging based on the number of entries.
STREAMINGYou are encouraged to stream progress of your work. If you are planning on streaming, you can PM me the url to your stream. On the day of the contest, I will make an annoucement that has all of url's to all the streams. If streaming, please keep it some-what clean. No Porn or adult pictures, videos, sounds.
Last edited: