Final Control Point - Detailing Mini Contest 2017

Discussion in 'Contests' started by Freyja, Apr 5, 2017.

  1. Beef Bucket

    aa Beef Bucket L666: Brutal Member

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    It's NOT a reupload, it's an ALTERNATE BSP that happens to be properly packed that I decided to post here for no reason at all
     
  2. puxorb

    aa puxorb

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    Make sure this is okay with Freyja first.
     
    • Agree Agree x 1
  3. Hosomi

    Hosomi L3: Member

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    Normally that's be against the rules, but Freyja is pretty lenient, and generally a nice person
     
  4. Hosomi

    Hosomi L3: Member

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    When will the voting finish?
     
  5. ProfHappycat

    ProfHappycat L3: Member

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    -=THIS IS JUST ON MY SETUP, IT COULD BE WORTH HAVING SOMEONE ELSE CHECK THESE THINGS OUT=-

    @Viperi there appears to be some missing pipe textures for the ones on the floor surrounding the point
    @Beef Bucket it appears no custom assets were packed properly, many missing textures/models and a few strange lines in the sky
    @Gorgonzilla your lighting + cubemaps appear to be broken
    @Hosomi cubemaps appear broken
    @SmallBiscuit cubemaps appear broken
    @Smiley the Smile missing textures in some areas, more specifically under the point
    @Tierra-Verde missing textures on the roof of the spawnroom
    @Wolfen missing content appears to be broken, many missing textures (although no missing models)
     
    • Thanks Thanks x 1
  6. BigfootBeto

    aa BigfootBeto PowerPoint is good for vertex editing

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    What's up with so many people putting the effort to make spawnrooms, yet they don't actually work as spawnrooms. Not even the resupply cabinets work. It's mildly frustrating.
     
  7. Hosomi

    Hosomi L3: Member

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    Kinda the point of a detail map tbh
     
  8. Hosomi

    Hosomi L3: Member

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    I rebuilt cubemaps and everything :'(
     
  9. Smiley the Smile

    Smiley the Smile L1: Registered

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    Wait a second,I packed everything.
    And double checked everything...
    What's missing?
     
  10. BigfootBeto

    aa BigfootBeto PowerPoint is good for vertex editing

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    An overlay, a model, a roof texture, and a texture at the cp.
     
  11. Wolfen

    Wolfen L1: Registered

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    I just got done walking through all the maps and had a friend message me with videos showing how mine was broken. Seems all but one model packed but the pack program left out the textures, otherwise the models would be errors. Gonna try and figure out another way to pack, because Packrat let me down. Won't reupload unless Freyja says so, but this is surprisingly wide spread with 80% of the entries having some issue of the sort involving missing textures or broken cubemaps.
     
  12. Necrσ

    aa Necrσ

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    There really isn't any reason to use pakrat these days since there are far superior tools like compilepal, or at least VIDE
     
    • Agree Agree x 1
  13. Wolfen

    Wolfen L1: Registered

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    I actually hadn't heart about VIDE till like 10 minutes ago when I did a google search for BSP packers. A short tutorial and I realized pakrat left a lot out. Good knowledge for the future, now to re-read the first post on how to compress the BSP. When my Mac is cooler in a few I'll boot it up and test out the map to see if it's pack correctly now. Every mistake is just another learning experience. :)
     
  14. Beef Bucket

    aa Beef Bucket L666: Brutal Member

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    Hey, @Freyja, we collectively shit out pants, can we please have a slight extension?
     
    • Agree Agree x 1
  15. BigfootBeto

    aa BigfootBeto PowerPoint is good for vertex editing

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    Not sure how you can get that extension if voting is already open, and some people already cast their votes with unpacked maps soooo...
     
  16. Wolfen

    Wolfen L1: Registered

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    Exactly, overall it was 8 out of 13 and normally you just take it that things didn't work out. I'm more upset I won't get a critique that'll help me, all the comments will be about the textures rather than geometry, layout, and model placement. But I understand it's too late and that I'll just have to accept this was a learning experience about properly packing a map, rather than map creation. To those who didn't have issues, I wish you well. I'll run through my notes later and cast my own votes and do a critique for everyone, ignoring the broken issues for those I share a boat with. :)
     
  17. Exactol

    aa Exactol

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  18. EArkham

    aa EArkham Necromancer

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    what have you guys been eating
     
    • Funny Funny x 5
  19. Diva Dan

    aa Diva Dan hello!

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    Pants
     
    • Agree Agree x 4
    • Like Like x 1
    • Funny Funny x 1
  20. Erk

    aa Erk

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    this might be two am talking

    But that looks like you have 2 different textures next to each other.


    I think it looks nice from the screen shot