Their idea of what makes a good map is so different from casual players' idea of what makes a good map that they might as well be playing a completely different game. Produce a map that the comp people like, and it will only be comp people playing it.
csf vs SD vs dynamic koth contest plzzz or something
i wont enter more than 3 entries for each gametype i promise
also both pubs/comp kind of enjoy both modes i think??? what tf2 should be, back in 2007 when comp played dustbowl and there were no unlocks to ban. so many different ways to play tf2 nowadays.
and of course you don't see a single pub server playing viaduct, gravelpit or badlands, those are comp exclusive.
How about a straight up relay without the co-op part.detail contest please
No.
Preemptively saying that for the inevitable "CAN WE HAVE A MVM MAPPING CONTEST"
How about a straight up relay without the co-op part.
*Personally I think detailing and lighting should be done by 1 person only.. but it's all just ideas.
- The first stage would be open to everyone and be about building a good layout to the point of needing detailing.
- Second stage would be 'detailers' entering their name in a draw to select a random map that they then get to detail.
- Stage three would have lighting done the same way... random draw... light map.
I wouldn't mind another CTF contest. The comp aspect was more of a killjoy than an interesting limitation like "has to have water" or something like that.
But it's just my opinion that TF2 still needs more decent CTF maps. That's always been my approach to contest possibilities. What does TF2 need.