72hr Mapping Contest #3 - Final Vote!

Discussion in 'Contests' started by Fr0Z3nR, Jul 11, 2012.

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  1. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    <72hr CONTEST #3 - FINAL VOTE>

    You have until Saturday, July 21st at NOON EST to vote!

    Alright, the time has come! The final vote!

    Here's how this will work. Of the eleven (11) remaining maps, you will choose your 3 favourite, and rank them 1st, 2nd and 3rd. You must provide a short explaination on why you ranked it in such a way.

    Your first place will recieve 3 points, 2nd place will receive 2 points and 3rd place will receive 1 point.

    At the end of the voting round, the map which has the accumulated the most points, will be the winner! (2nd most gets 2nd place, 3rd most gets 3rd place). So, for example:

    Billy would recieve 3 points, lolcopter gets a solid 2 points, and poor pr0gurl gets a measly 1 point.

    • You can not vote for yourself
    • You must have 3 votes, with ranking numbers, for your vote to count.
    • If you do not note what rank your maps are in (1, 2, 3 or 3, 2, 1, etc) your vote will not count!​

    Now, the finalists! (in no particular order):
    koth_idolon_72
    koth_hanz_72_2
    koth_ravidge_72
    koth_ravage_72_a1
    koth_crash_72
    ctf_micnax_72
    koth_techtf_72
    htf_trotim_72_2
    koth_axiomatic_72
    koth_engmob_72
    cp_thekieranator_72
    (koth maps, what a suprise!)
     
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    Last edited: Jul 11, 2012
  2. Wilson

    aa Wilson Burial by Sleep

    Messages:
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    Positive Ratings:
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    1. koth_idolon - Pretty much what yyler said, i was surprised how well this played despite earlier version being utter mess.
    2. koth_ravidge - Interesting gamemode, lots of different ways for each class to appraoch attacking/defending the points.
    3. koth_hanz - Despite some sightline and balance issues, the layout works and it is generally fun map.
     
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    Last edited: Jul 11, 2012
  3. tyler

    aa tyler snail prince, master of a ruined tower

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    You have to justify them, Wilson. And number them. For some reason.

    1. koth_idolon - for not only being the most fun, but mixing ridiculous height scale and death pits successfully.
    2. koth_ravidge - for making dual koth work and making it fun too. Shame he won't be continuing it in its current form, the aesthetic is wonderful.
    3. koth_hanz - toss up between this and koth_techtf. Both are very similar to Viaduct, but I'll take Hanz' just because he changes it up a bit more.
     
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    Last edited by a moderator: Jul 11, 2012
  4. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

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    1 - koth_ravage - The trees.
    2 - koth_idolon
    3 - koth_hanz

    No proper explanation - votes disregarded.
     
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    Last edited by a moderator: Jul 23, 2012
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Hey guys, please keep all discussion in the main thread and leave this one for votes.

    Thanks.
     
  6. Sergis

    aa Sergis L666: ])oo]v[

    Messages:
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    Positive Ratings:
    1,130
    1. koth_idolon becasue its so good that even a deliberate attempt to ruin it couldnt make it any worse
    2. koth_ravidge because doublepoint koth and the teleporter thing
    3. htf_trotim because potential
     
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  7. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    820
    1. koth_ravidge For making double koth fun to play. I liked the dropdowns behind the points and how they forced players to actively contest both points. Visual style was pretty cool too.
    2. koth_hanz I really love how it plays, especially in Highlander. The point is really fun to fight around and sightlines are good, but it could use something... unique? Not sure, but it feels a bit generic.
    3. koth_crash I love the detailing and gameplay, fun map.
     
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    Last edited: Jul 20, 2012
  8. Ravidge

    aa Ravidge Grand Vizier

    Messages:
    1,544
    Positive Ratings:
    2,492
    1. htf_trotim - Interesting concept and by far the most hectic and engaging map of all. It's not perfect, but then again, I don't expect perfection from 72h maps. I had the most fun on this.
    2. koth_hanz - Plays good, it has some minor layout issues in my opinion, but delivers a very solid game every time I've played it.
    3. koth_crash - couldn't decide between this and idolon. I choose crash because it fits my playstyle more and therefor I have a little more fun on it.
     
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  9. Sel

    Sel Banned

    Messages:
    1,241
    Positive Ratings:
    1,119
    1st - htf_trotim_72_2 - fixed ctf
    2nd - koth_ravidge_72 - pretty fun koth variant
    3rd - koth_hanz_72_2 - plays nicely/is fun
     
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    Last edited by a moderator: Aug 29, 2015
  10. Prestige

    aa Prestige im not gay anymore

    Messages:
    1,769
    Positive Ratings:
    1,517
    1. koth_ravidge - tho it feels like demo and soldier ownzone, something feels good about how the points are designed
    2. htf_trotim - good gamemode and layout took a few playthroughs to break
    3. koth_crash_72 - solid map that doesnt break
     
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    Last edited: Jul 17, 2012
  11. phi

    aa phi For Whom The Sorrows Sing

    Messages:
    786
    Positive Ratings:
    1,480
    1. koth_hanz_72_3 My opinion is a bit biased, as I haven't player every map; however, out of all 20-something I played this one was the most fun to play, and it was balanced well. (I actually didn't like Idolon's too much, it was alright but it was a little small/offbalanced)

    2. htf_trotim_72_2 I feel as if this is the best entry in the contest that wasn't a KOTH map, and it really beats a lot of those in gameplay and the amount of good times I had on it.

    3. koth_crash_72 I liked the aesthetics on this one, and the gameplay was good as well. I can't say I'm fond of the sightlines but overall this one was better than most of the others in balance.

    I may change votes eventually because I haven't played koth_ravage or koth_techtf yet.
     
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  12. Idolon

    aa Idolon the worst admin

    Messages:
    1,421
    Positive Ratings:
    4,154
    1. koth_techtf: Viaduct is a good map.
    2. koth_ravidge: Pulls off 2 point KotH with class. Needs work.
    3. htf_trotim: Nothing special, but fun to play on.

    EDIT: wrote actual reasoning other than "fun"
     
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    Last edited: Jul 20, 2012
  13. Rutiz

    Rutiz L1: Registered

    Messages:
    23
    Positive Ratings:
    12
    1. Koth_Hanz (I really like the map layout and it plays very well)
    2. Koth_tech (Its a nice map, nice style so that deserves a second place!)
    3. Koth_Crash (Nice gameplay, I like the layout and cp area)
     
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  14. Crash

    aa Crash func_nerd

    Messages:
    3,069
    Positive Ratings:
    4,557
    1. Idolon: My favorite part of this map is watching it progress as something comical to something fairly balanced and fun to play. The conveyor belt idea and execution is awesome.
    2. Hanz: I love the feel of this map. Everyone has something to do.
    3. TechTF: I really love the open feeling around the point, and it's handled well. I really enjoy rocket jumping around this map.
     
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  15. Rikka

    Rikka L5: Dapper Member

    Messages:
    207
    Positive Ratings:
    210
    1. koth_hanz_72_2
    2. koth_techtf_72
    Both are solid, and I feel like came out of the 72 hour period feeling the best to play. I played hanz more but, I like fighting for the point on it better, though tech had better yards.
    3. htf_trotim_72_2: The map is a wreck as was submitted, with the game devolving into a game of half second leads creatd by suicidal spies. And yet as I've had the most fun on it of the all the contest maps, I have no choice but to give it one of my votes.
     
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  16. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    There is less than 4 hours left to finish voteing!
     
  17. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Okay, here's the dealio. Thread is going to stay open til Monday, July 23rd at Noon EST. This is to give people more time to cast some votes this weekend. (Since, I'll be honest, this is kind of underwhelming)
     
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  18. Hanz

    aa Hanz Ravin' Rabbid

    Messages:
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    Doesn't the steam sale end the 22nd? :(
     
  19. Mr. Happy

    Mr. Happy L6: Sharp Member

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    Thanks for this.
    I thought the voting ended the 22nd and may heart sunk when I opened the thread and saw '21st' at the top.

    There are/were alot of maps, I would imagine I'm not the only one that, even after three weeks, is somewhat unfamiliar with the entire list of finalists.
     
  20. fubarFX

    aa fubarFX The "raw" in "nodraw"

    Messages:
    1,597
    Positive Ratings:
    1,677
    1- htf_trotim_72 - hey you made something interesting (and not an other viaduct clone)
    2- koth_ravidge_72 - I approve of this map
    3- koth_idolon - fun map is fun
     
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    Last edited: Jul 23, 2012
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