In game my water functionally works but the texture for it doesn't, i know that means my map is leaking somewhere but whenever i load up the point file to tell me where it points in a direction that doesn't make any sense as that area is completely covered by walls / skybox. i would really...
I don't know what's up with the bloom I'm sorry in advance.
GENTLEMEN!
Behold, DEMOCRACY!
Indeed, this map was created for one purpose and one purpose only: To prove that you can, entirely with hammer IO, institute a voting system within Team Fortress 2, AND that it can alter the map!
The...
"Welcome to Floodgate! A defunct reservoir in Michigan is being fought over by 4 contenders and their hired mercenaries! Don't drink the water."
My first finished TF2c map, the map is currently in alpha despite the lack of dev textures. This is an arena map that utilises valleys and chokes to...
I liked koth_tiftidwater, so I extended the concept into an entire single-stage 4-point payload map.
It also features subtle other gimmicks, like BLU getting less time from capturing a control point if they do it too quickly, and BLU not getting their forward spawn to attack C until they...
A remake of a map I never finished due to a few fundamental problems it had. Loosely based off of the Hoover Dam.
This project was originally spurred on by a spring cleaning mapathon that I missed the deadline for.
Screenshots current as of A1C
A KOTH map that employs underwater routes for uniqueness and complexity.
I think KOTH maps in particular need interesting geometry to stand out from the rest of the pack, so I made something that really interests me, which is water gameplay.
I intended it to look...
this was one of my 1st maps i made when i started making maps and when i found it again i wanted to "finish" it by that i mean i want to atleast make it playable
i know the map is too detailed for being still in alpha state but when i started i didnt know about this website so i would only...
Im learning how to properly add water to my map but im having trouble finding tutorials does anyone know a youtube video guide they can send me? my map currently leaks and im not sure why
What says Summer fun and sunshine quite like warfare and lead filled shores!
Whether you're a seasoned veteran or a newcomer, Shorelight promises to deliver the most thrilling and action-packed gameplay. Unlike other KOTH maps, this one is all about fun and games. Don't worry about the...
Like Balloon Race or Wacky Races, this best-of-seven competition occurs in two steamboats traveling to each point. Capture four to win!
Special rounds include:
Downstream
One-and-Done (KOTH mode)
Lots-a-Crocs (water is deadly)
Oven Hell (portals at points)
Overdrive (only shooting the paddlebox...
I've been trying this in different maps but it seems that there's no documentation on this. Can water textures reflect static models? Also, is the complexity of my map causing the reflection to lag? Should I just swap to a cheap water? Because I have $cheapwaterstartdistance in the VMT but it...
Hi, I'm trying to get a trigger_push to activate whenever a player enters the water that runs along the center of my map; https://tf2maps.net/threads/koth_dam.45064/. It won't work however, I have the settings I'm currently using down below; I fairly certain the direction and angle are both...
koth_dam_a1,
a small koth map that encourages aggressive play.
Set inside a massive dam, the map is split by a canal of flowing water, which terminates in a great drop. The intent behind the map was to explore verticality, i.e., height advantages, and to develop map-making skills.
To do:
-...
koth_filler is my first every published map and my 2nd ever created map. its whole gimmick is that mid is divided into two different levels, one above the grates which is where the main fighting will happen and one below which is perfect for flank routes. this map is still early in development...
red team is dumping toxic chemicals into the ocean and blue team is not having it! they plan to destroy reds main turbine by blowing it up! despite blue doing the exact same thing........
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble