- Mar 11, 2021
- 70
- 5
Hi, I'm trying to get a trigger_push to activate whenever a player enters the water that runs along the center of my map; https://tf2maps.net/threads/koth_dam.45064/. It won't work however, I have the settings I'm currently using down below; I fairly certain the direction and angle are both correct, yet it won't push consistently or the whole way when I test it. It only pushes a player from its origin to about 340 hu away. Any tips?