trigger_push not pushing correctly

SaltyPapi

L2: Junior Member
Mar 11, 2021
70
5
Hi, I'm trying to get a trigger_push to activate whenever a player enters the water that runs along the center of my map; https://tf2maps.net/threads/koth_dam.45064/. It won't work however, I have the settings I'm currently using down below; I fairly certain the direction and angle are both correct, yet it won't push consistently or the whole way when I test it. It only pushes a player from its origin to about 340 hu away. Any tips?
Water_trigger_push.PNG
 

SaltyPapi

L2: Junior Member
Mar 11, 2021
70
5
Sorta fix!
Here's what I ended up doing: I chained multiple trigger_push blocks one after the other with the same values for each, they overlap a little. Seems to work, and now the force is felt all the way. Seems a bit macgyvered together, but what can you do?
Multiple trigger_push.PNG