if you stand in the corner of the highlighted brushes (image 1), the top part would be cut off with no textures. there are no leaks or errors, so i don't think providing the compile log would be useful. turning water into func_detail doesn't help, it makes the water invisible. what do i do...
A set of textures of caustics, based on the tf2 water texture (except the flowing one).
These are all blend supported, so put them on displacements and blend away where you don't want them to show up to bend around objects, shadows or whatever shape you desire.
====WATER CAUSTIC BLENDS===...
An assortment of particles I made for GUMP, perfect for frosty/arctic themed maps.
Bubbles
A tilable sheet of bubbles.
bubbles_256_parent
Ventilation frost
Some frosty ventilation exhaust.
icevent_parent
Static flares
Some wobbly, team-colored flares meant for static environments...
View: https://youtu.be/QdmJ22v9X3I
Includes:
Sea and waves textures
Flowing water, useful for a canal or a sewer
Water in a rainy weather with droplets and stuff
Spinning whirlpool, can be tiled but it was made in mind to fit the whole brush face
Slime liquids, comes in purple and green...
I was curious whether anyone had ever attempted to try this before; if anyone has ever made an animated water refraction texture like this, I would greatly appreciate it if you sent it my way. I plan on using it as a projected texture.
Banner made by the ever legendary Custard1!
Summertime is well on it's way, and what a better way to escape the heat than with some more...wet maps! Join me as I take you across 10 maps that involve water in some semi-major way! Whether it's with water gameplay or just aesthetics, I got you...
Inspired by maps like granary, product, and just a bit of lakeside. Hopefully I'll be able to make this map fun for both casual and competitive.
Credits:
Bare shipping container models by Urban https://tf2maps.net/downloads/bare-shipping-containers.5237/
Team Colored Glass by Crash...
you ever wanted to play on a map most;y submerdge in water with no ther classes besides pyro to worry about?
so this was an idea i had a year ago about making a pyroshark map with theming based on those pool liminal spaces images (not ment to be explicitly backrooms i just like liminal spaces)...
This Asset Zoo is a library consisting of multiple aspects which are listed bellow (all of which are separated into separate sections in the Vmf)
-Models
-Textures and Overlays
-Brushwork
Models
-Every Model that is listed under the props_island sub category in the model browser
-Models with...
Hello all.
So I got back into Hammer a little bit (use Hammer ++ for this).
I want to create a map where the drowning damage stays away from the water, that you can stay underwater infinitely long.
I first used Trigger_Hurt for this, which is satisfactory but not perfect, as the player still...
Welcome to Logwash! Fight over an ordinary lumber mill in the Rocky Mountains. Any reports of secret doomsday weapons are completely and utterly fabricated.
This map features interior and exterior gameplay, submerged areas, and interesting verticality around the control point. And don't forget...
This is a mostly faithful recreation of my old Bypass map from F.E.A.R., adapted and expanded for TF2.
Plenty of places to hide and (maybe too many) alternate paths between the intel and central room.
After checking on interlopers, I found no leaks and I've tried adding a water_lod_control, I've tried different water textures, I compile on normal settings. Still no luck, It could be something to do with the skybox error but most sources say that its ignorable.
Here's my compile log, vmf and...
A map inspired by the map cos_pilfer by asd417.
It was made for Microcontest 22: Solids, where only 199 solids or less were permitted in a map for it to qualify for the microcontest.
As it turns out, I only just made it with 198!
I took inspiration from '90s and '90s-style maps, and unlike...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble