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Welcome to lampsided, a map with an artificial waterfall that isnt complete yet. The cliff has a beautiful waterscape at the bottom, just be careful and dont fall in! Hope you enjoy your visit at lampside.
Lampside is an arena map with a small water segment with bridges in the middle and two connected towers near it. The map has rocks that can be used for cover and good sniping areas. The map is perfect for anyone mobile to soar through the air.
I've only been mapping for around a month or so, and here is my first TF2 make to make it to the beta stage! I used a bunch of assets from the bulletcrops content pack as I found a bunch of the props included really inspirational for making this map!
Currently unsure if I'll be progressing...
My first upload to TF2maps since I finally happy with this map made.
I learned most of my mapping by looking at Valve maps and using their Valve development wiki site which is very useful.
There are some things what have to be done before I can call this a final release.
Some overall advice is...
koth_boxes
This is my first attempt at creating a more serious map. I wanted to resist my urge to make crazy off-the-grid brushwork and focus on the basics, which gave me the idea to make much of my map from cargo containers. The containers in this map do not use the cargo container props, but...
A small KOTH map with a good amount of verticality and a water section in the middle. Originally named stockpile, I changed the name because there was another map already using it (Although I didn't find it on the workshop so I didn't notice). The map is a bit underdetailed, but I think the...
A king of the hill map set off the coast. One main fort where the control point is housed with multiple floors. Two smaller forts where the team spawns are housed. This is my first map so it may have some graphical anomalies which I intend to fix in future builds. Please let me know if you have...
I recently decided to continue working on my old 72hr jam map. Why? idk.
Changes from a7 to a8:
-Added more cover at mid
-Reworked the place around the small hp kit
-Detailed a bit
I have a water texture in my map but when I run it it looks like this:
https://imgur.com/a/1W6OF9C
When compiling there are no errors except for
*** Error: Skybox vtf files for skybox/sky_well_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file...
Okay so I am having a strange issue with this map. A water tunnel in the red base is broken:
Strangely, this does not happen in the blue base:
I made the red tunnel first and then created the blue one by copying the red geometry. I also tried replacing the red tunnel with a copy of the...
well I got bored and said why not make another map instead of finishing the one that was already in beta
Thanks to Tumbolisu for creating Powerup water texture
This is my 2nd ever map!
This map has been made to suit most clases in the game!
I'm not sure how I should describe this because it's still in alpha.
So I think you should download, and play it to see for yourself!
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