water

  1. zythe_

    zytheidoiibo stage2 a2

    idolons stage from mc25, now being tested by itself.
  2. Yo Yo Bobby Joe

    Water Refraction Floor Texture

    I was curious whether anyone had ever attempted to try this before; if anyone has ever made an animated water refraction texture like this, I would greatly appreciate it if you sent it my way. I plan on using it as a projected texture.
  3. DoctorDoomtrain64

    Doomtrain's Wet 'n' Wild Gameday!

    Banner made by the ever legendary Custard1! Summertime is well on it's way, and what a better way to escape the heat than with some more...wet maps! Join me as I take you across 10 maps that involve water in some semi-major way! Whether it's with water gameplay or just aesthetics, I got you...
  4. KahMei

    Waterwork A3

    Payload Race set in a water processing plant.
  5. Ismaciodismorphus

    Australiumnized Water Barrel Props 5/18/2023

    Collection of the Hydro water barrel props reskinned to be Yellow and have a label designating it as containing a water australium solution.
  6. Fiddleford

    Oar A5

    Idk, it has water and trees I guess. Credits: Fiddleford - Layout @Rhamkin - Initial idea / Layout
  7. Fiddleford

    Metsajarvi A1A

    A PD map. Also water makes you go faster.
  8. Thetriztheexistentialneko

    pyroshark aquarium a1f

    you ever wanted to play on a map most;y submerdge in water with no ther classes besides pyro to worry about? so this was an idea i had a year ago about making a pyroshark map with theming based on those pool liminal spaces images (not ment to be explicitly backrooms i just like liminal spaces)...
  9. Owli

    Pipe Works a2

    This map was inspired by a picture I took at work of pipes being dug up
  10. BiiigSip

    Mercenary Park Asset Zoo 1

    This Asset Zoo is a library consisting of multiple aspects which are listed bellow (all of which are separated into separate sections in the Vmf) -Models -Textures and Overlays -Brushwork Models -Every Model that is listed under the props_island sub category in the model browser -Models with...
  11. Capybara Maps

    Tf2 Water with no drowning Effect

    Hello all. So I got back into Hammer a little bit (use Hammer ++ for this). I want to create a map where the drowning damage stays away from the water, that you can stay underwater infinitely long. I first used Trigger_Hurt for this, which is satisfactory but not perfect, as the player still...
  12. Rhamkin

    Logwash rc6a

    Welcome to Logwash! Fight over an ordinary lumber mill in the Rocky Mountains. Any reports of secret doomsday weapons are completely and utterly fabricated. This map features interior and exterior gameplay, submerged areas, and interesting verticality around the control point. And don't forget...
  13. KnavE

    Bypassed A3

    This is a mostly faithful recreation of my old Bypass map from F.E.A.R., adapted and expanded for TF2. Plenty of places to hide and (maybe too many) alternate paths between the intel and central room.
  14. Little Shayman

    Water in my jump map remains invisible, despite usual fixes

    After checking on interlopers, I found no leaks and I've tried adding a water_lod_control, I've tried different water textures, I compile on normal settings. Still no luck, It could be something to do with the skybox error but most sources say that its ignorable. Here's my compile log, vmf and...
  15. Tiftid

    thief_tiftid_mc22 _a1

    A map inspired by the map cos_pilfer by asd417. It was made for Microcontest 22: Solids, where only 199 solids or less were permitted in a map for it to qualify for the microcontest. As it turns out, I only just made it with 198! I took inspiration from '90s and '90s-style maps, and unlike...
  16. zythe_

    zythe_mc22 b1

    tiny arena map for mc22, yeah...
  17. BiiigSip

    Water not textured in game, Point File not working

    In game my water functionally works but the texture for it doesn't, i know that means my map is leaking somewhere but whenever i load up the point file to tell me where it points in a direction that doesn't make any sense as that area is completely covered by walls / skybox. i would really...
  18. zythe_

    zythebeach a3

    shorelight 2
  19. I Darkstar X

    Democracy Test A3

    I don't know what's up with the bloom I'm sorry in advance. GENTLEMEN! Behold, DEMOCRACY! Indeed, this map was created for one purpose and one purpose only: To prove that you can, entirely with hammer IO, institute a voting system within Team Fortress 2, AND that it can alter the map! The...
  20. TurquoiseLeaf

    Stunwater a2a

    The pseudo-sequel to my previous map, stunbox. Plenty of gaps and pits in the map lead to water that will leave you stunned and shocked to death.