map

  1. nickybakes

    Nickelbak A1B

    Payload map by me and @Bakscratch for the 72hr Jam. And as always, thanks for watching.
  2. Sentry

    Need missions for MvM

    At the beginning sorry for my English. Hey, I'm making map for Mappers vs Machines event, and I need someone who can make for me missions. I know, it's late, but if someone have a free time, please help me. :)
  3. Billo

    map screenshots when you join that map

    i want to know how am i going to add 2 screenshots to my map when you join-launch that map just like when you join a valve or community (accepted map in the game). https://i.ytimg.com/vi/VmgapSFBJQc/maxresdefault.jpg
  4. Sarexicus

    Turntabled A3

    An mvm map. The map splits into three parts throughout. When the robots capture the central control point at any time, it will switch the current path used by the robots. Only one path is active at any time. The middle path is objectively the hardest due to its short length. The CP has an 80...
  5. Billo

    having sightlines is bad?

    i get a lot of comments about sightlines on my map pl_cliffedge saying that there is a sightline here do something. and my question is: is it bad having sightlines? i am speaking for 2-3 mainly where snipers can exist, cause if i put a fence or something where a sightline is i nerf snipers very...
  6. w4r | barbaricpancake

    KOTH_Coastal A3

    Coastal is a King of the Hill map, that I have been working on off and on for the last few weeks. It currently does not have proper texturing, but I intend for it to have either a medieval or alpine theme. It consists of a basic Viaduct formula, a two entry spawn, small courtyard, with two...
  7. nickybakes

    Ellicott A2

    Based on my home of Ellicott City, this map has players fighting over the train crossing on the edge of the old city. Be careful though, as that train brakes for nobody! It's a little project I've been wanting to make for a couple months, so I took a small break from the contests to push it...
  8. Billo

    creating a custom explosion destruction effect.

    what i need is : do you know when you cap the last point on badwater and it explodes and then things fall from the sky? like barrels. i want to make something similar, how can do that? and lastly i would like to know how to add a picture on my map when you join the map. like when you join...
  9. [Soap] SteelCroix

    Ice burg _a2

    This is a loading bay cold themed map that resembles a loading bay, with a cargo Train, Death pit, Under ground routes and more! First off the two spawns are placed nicely with three routes to go off of; A large ramp, Central drive and a sideways route leading to the death pit. Next is a large...
  10. Lint

    Map Concept/Idea cp_RedMann'sShip (Title Not Final)

    I have a concept/idea for a attack/defend map that has blue trying to get control of a ship owned by red, it's a three part map like dustbowl so it has three stages. 1: Blue has to get in to the ship form the port. 2: Then get to the deck from the ships lower interior. 3: And finally tacking...
  11. 無敗 Muhai

    [TF2 Brewery] Requesting someone to take on this Map Concept

    download link: V V V https://puu.sh/vGTCU/5879d2964d.vmf -current state: vsh map- I started this project a few years ago but I cannot really call myself a mapper, at least not one that can do everything them self. When it comes to detailing, it doesn't take long for me to get bored. There...
  12. 無敗 Muhai

    would anyone like to use this half made map? (RED Brewery)

    Reference: V V V download link: V V V https://puu.sh/vGTCU/5879d2964d.vmf -current state: vsh map- I started this project a few years ago but I cannot really call myself a mapper. When it comes to detailing, it doesn't take long for me to get bored. There are no mechanics set up in the...
  13. Da Living Bagel

    Frontline: CTF_Missile_Silo v 1.0

    This is the first iteration of Missile Base (still open to name suggestions), and my first published map! If you find anything you think I should add or get rid of, please tell me.
  14. Billo

    mvm bots can attack from their spawn + following nav prefer

    first of all i have a weird problem that some bots such as soldiers can attack from their spawn and second i added nav prefer like coal town has for example but i dont see it to work everytime or if it does how do i control it?
  15. suber36g

    How do I use reflective stuff?

    How do I use reflective Materials/brushes? I'm working on my map for the contest and I was going to use reflective metals, but I don't know how.
  16. Billo

    having problems with mvm map and mission.

    the thing is that when i tried making my map mvm_snowhill and the mission mvm_snowhill_normal.pop it worked fine! but when i did mvm_snowhill_a1 so i can upload the map here after testing it it didnt work. and yes i changed the name of the mission to mvm_snowhill_a1_normal.pop but still. did i...
  17. The_Evil_Pickle

    [April Fools] ctf_dust_storm a1

    A joke map originally made for last year that never ended up getting submitted. Now it rises from the grave to take part in this year's game day! How it works: Each team has a base containing the enemy flag. Deliver it to the enemy base to capture it. Then it explodes. Current weather: Dust...
  18. ☣ DzoT ☣

    Pakrat error

    Hello First of all, sorry for my bad english x) I i've got a problem with Pakrat. I can't add custom textures for my map. Here is Pakrat console:
  19. UltimentM

    Getting Server Voting for Custom maps (RESOLVED)

    So just off the bat, I have had about a week to try and solve this, but I feel like I'm getting a stroke. Anyway, I'm trying to allow players to vote for custom maps on my TF2 MvM server, but for whatever reason, the vote keeps showing the default maps (Rottenburg, Mannhattan etc.) I've tried...
  20. pennsyrail

    Train help

    Hello TF2 Maps! I have very little experience with blender, but quite a bit with Hammer. I was just wandering if anyone would be able to help me create new trucks (bogies) for the train cars and diesel in TF2. I was going to do some curving track with the train moving through it, but I want the...