Like last year, I just made a purely aesthetic entry. This map is a detail scene of a spytech missile silo somewhere beneath the Teufort badlands. Made in a couple afternoons.
This was mainly an attempt to experiment with complex brushwork and angular geometry seeing as most of my maps tend to be pretty boxy. I think I did a relatively good job. Even though some areas are a tad rushed it looks okay.
I used this rocket model modified by @Asd417 :
I'd recommend opening it up ingame and having a wander around and listen to the sounds too. Compressed screenshots don't do it justice.