map

  1. AlphaOwl

    How do you include custom textures within your maps?

    Hi there. I've been working on a map (https://tf2maps.net/threads/mine-cave.35345/) and apparently someone has mentioned that resources I've used from the Frontline pack are missing during play. Is it possible that I can include the textures in somehow? Thanks.
  2. Coding Ethan

    Reference Pyro with weapon and cosmetic

    A simple VMF containing two red Pyro. The first Pyro can be seen performing the Conga while wearing a Ghostly Gibus. The second Pyro can be seen standing with a flamethrower wearing a Ghostly Gibus It's got issues, but it's a start. Imgur Album: https://imgur.com/gallery/aJ0XZ
  3. TwinMill

    Breaking TF2's Narrative?

    So we're all aware of the setting of TF2: Two brothers, dustbowls, industrial/farm environments, 1970s, etc. Is it worth breaking this narrative? I'm currently toying with some early concepts for a purely competitive-focused stadium themed map, which resembles more of a grid-iron. It's not...
  4. Kunny

    cp_buildingthingymajigger a1

    This is a 3 control point attack/defend map. It is not that good, you might like it but probably not.
  5. ficool2

    Any way to disable a phys_thruster when its airborne?

    I'm not going into much detail, simply I need a phys_thruster to be disabled when its airborne. The position of it is randomized around the map, so I can't do a trigger around the entire ground. I don't think its possible, so is there any workarounds to this?
  6. NiX

    Fastlane v3

    Hi, thanks for taking look at this map, it is my first map for tf2, it is a simple koth map, if you are intrested, take a look at it, it comes with bot support. Im not finish with it yet, i will update it. Im looking for criticism so don't be afraid of giving me some. If you are going to host...
  7. AlphaOwl

    Help! Payload Cart under map!

    I'm currently working on a payload map, and I believe I've put in all the correct outputs and properties, but somehow my payload cart spawns below my map. Any suggestions? I'm currently stuck, and I would like to troubleshoot this before progressing my map.
  8. The Warden

    Looking to hire someone to make a trade map

    I am looking for someone to make a trade map. I want the map to have a small basic fighting area and several event areas. I would like the events to include spycrab, boxing, raffle, versus headless horseman, cart racing, and trivia. I want each of them to have areas that can only be noclipped...
  9. Admiral Metal Giant

    where to find server-downloaded maps?

    So there was a medic vs engineer server I joined and on one of the maps it has this door that was labeled VIP with a 3x3 set of squares that I assumed was a keypad. To figure out how to get in, I loaded up hammer and tried to find the map (it was called zs viaduct) and look at the "button"...
  10. W+M1 Master

    Snowstorm v01

    This is my first map. It's a snow themed 5CP map. Please report glitches if you had a chance to play, and tell me how to further improve in mapping, if you have the time. Thanks :). I would like to include a special spawn near mid when a team caps the opponent's second CP to help them push to...
  11. hutty

    Hutty's Amazing map show Ep1

    So I started a mapping series on youtube. Was looking for a way to keep motivated for the next month and I felt sharing what I was working on might be the best way to go about it. Quality should improve in subsequent episodes . . . should
  12. JakerBiker

    Lumber Town a6

    a 3 control point attack/defense map in the woods.
  13. Seal Zebra

    Double Bridge 2017-08-14

    Double Bridge is a map based off of the original 2fort, but with new twists, different layouts, and with 2 bridges! Right now it is in version 0.1, I am working on the details and backgrounds for 1.0. (Some of the textures in the photos are different in game)
  14. Pominalis

    Mountain Mine A5

    First map I made that's not a stage for SFM, so if you test it out please tear it a new one. I know that tall maps are frowned upon, but I wanted to try to make one that has C.Q.B. and decent cover. I tried to balance Sniper sight lines and the mobility of Demos, Soldiers and Scouts with...
  15. The_Evil_Pickle

    TF2 Map Scrambler 1.0.1

    Last jam I made a program that tried to create good maps from scratch. This time, I've made a program that ruins perfectly good maps! Why? Because I can! And also because I just didn't have a lot of time to work with and made the first thing that jumped into my head. Introducing: The TF2 map...
  16. Y

    de_dust2 b1

    This is my TF2 version for the good old CS:GO map dust2, with TF2 style. I used ABS's Mappers Resource. The base of my map was this map:http://steamcommunity.com/sharedfiles/filedetails/?id=478031446&searchtext=dust2. I made a lot of changes to the abandoned project (wasn't updated for more than...
  17. Fruit_

    koth_astronomical_a5 2017-08-07

    Welcome to astronomical! But it's just Prague. I was very inspired to make a Prague like map for a long time. And this year for the Tf2 Summer Jam, I contested into it (As you can tell). Please go download and test out this map. I'll be updating this map over time and remember, this map is...
  18. Corvatile

    detail_corvatile_72hrs_2017 2017-08-06

    Like last year, I just made a purely aesthetic entry. This map is a detail scene of a spytech missile silo somewhere beneath the Teufort badlands. Made in a couple afternoons. This was mainly an attempt to experiment with complex brushwork and angular geometry seeing as most of my maps tend to...
  19. Firefox (team ayymd)

    [A/D] cp_warhead 72h tf2 jam B1

    used Ultimate Mapping Resource Pack by A Boojum Snark multi stage version is planned
  20. level 100 pidgey

    cp_pitted a1

    Hi this is my first map designed around a vanilla gamemode. Powerhouse and Turbine are 2 of my most favourite maps, so I thought i'd have a go with making a 3CP map that has a similar feel of Powerhouse and Turbine combined to create one stalemate fest map. Screenshots -...