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Lair A6

Virtual Duality

Yeah, it's the place from the Steam VR. I like the setting a lot.

This is larger than most other 3CP maps, probably about the size of a 5CP map. Much of the layout is likely to stay the same but the forward spawns (due to the size) will probably come and go through versions.

It's a little buggy right now but it's only minor stuff.

Look out for a special surprise when trying to capture the point!
And DON'T MESS WITH THE LASER, that thing is armed, and it's not covered in our insurance policy.





Lets hope people don't hate it this time around
Author
Suna
Downloads
853
Views
853
First release
Last update
Category
Symmetrical CP

More downloads from Suna

Latest updates

  1. the ambience update

    +reverted layout back to the old 'straight' format, rather than the 90 degree turn +added extremely basic 3D skybox +added custom soundscapes +added additional props +added a bunch of ambient sound effects +added additional route to and from...
  2. 90* cooler, baby!

    +Reworked the mid point, and rotated half of the map by 90 degrees +Added soundscapes (more work to come to these in future) +Changed skybox texture to the one used in the TF2 VR level for accuracy
  3. The amphibious update

    +Reworked multiple points in various manners, details below [Points A and E moved forward, small platform with consoles added in its place. Croc tank added in place of the drop-down zone in front of the point.][Points B and C moved outside, in...