Edited Nav Mesh Collection #4 - Payload

Edited Nav Mesh Collection #4 - Payload r10

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Edited Nav Mesh Collection #4 - Payload r10

What's more fun than 7 people on the cart?

Hey Everyone! This is a continuation of my nav mesh collection series that actually started at collection #3! Can't you believe it? Anyway, this particular nav mesh is exclusively for Payload and like, 1 or 2 other maps of variants of normal PL. You get the idea. Hope you enjoy!!!

Nav Mesh Notes:

- (No Notes at the Moment)
-- https://tf2maps.net/downloads/ampage.5320/
pl_badcoastbarnward_a5 - Unless the BLU team rolls last, they will always get stuck after their first forward spawn. Physically unfixable, play at your own loss.
-- https://tf2maps.net/downloads/badcoastbarnward.11399/
pl_barnblitz_pro8 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/barnblitz.1068/
pl_borneo - (No Notes at the Moment)
-- (Stock TF2 Map)
pl_camber_rc2 - (No Notes at the Moment)
-- https://steamcommunity.com/sharedfiles/filedetails/?id=1375766014
pl_crag_event_d - (No Notes at the Moment)
-- https://tf2maps.net/downloads/crag-event.43/
pl_deadwood - Map cannot use mp_stopwatch 1 for some reason.
-- https://gamebanana.com/mods/71783
pl_doomsday_a1 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/doomsday.12748/
pl_effigy_rc2 - Tug-of-War map. Bots sometimes stall when the cart is in their area.
-- https://tf2maps.net/downloads/pl_effigy.924/
pl_emerge_rc2 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/emerge-pt-2.1629/
pl_escarpment_rc1 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/escarpment.44/
pl_fifthcurve_rc1 - (No Notes at the Moment)
-- https://www.rotabland.eu/maps/map.php?id=14128
pl_goldrush_pro_b5 - (No Notes at the Moment)
-- http://fastdl.fith.co/maps/pl_goldrush_pro_b5.bsp.bz2
pl_gorge_final - (No Notes at the Moment)
-- https://steamcommunity.com/sharedfiles/filedetails/?id=2191909502
pl_hadnhaz_a4a - (No Notes at the Moment)
-- https://tf2maps.net/downloads/hadnhaz.13061/
pl_halfacre - (No Notes at the Moment)
-- https://gamebanana.com/mods/71821
pl_highwood_b19 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/highwood.7211/
pl_manhattan_rc1b - (No Notes at the Moment)
-- https://steamcommunity.com/sharedfiles/filedetails/?id=2820231221
pl_mercenary_park_b1b - (No Notes at the Moment)
-- https://tf2maps.net/downloads/pl_mercenary_park.13113/
pl_mesaworks_rc3 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/mesaworks.269/
pl_pier - (No Notes at the Moment)
-- No extra download required! Thank you Smissmas 2020.
pl_ququmannz_b5 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/ququmannz.1657/
pl_rumble_rc1 - (No Notes at the Moment)
-- https://steamcommunity.com/sharedfiles/filedetails/?id=887223759
pl_rumford_rc1 - Bots on the RED team, after CP #1 is Capture, will occasionally attempt to go through a blocked spawn exit. This is self-correcting.
-- https://tf2maps.net/downloads/rumford.11023/
pl_rustbelt_rc1 - Bots often die at the grinder.
-- https://tf2maps.net/downloads/rust-belt.5969/
pl_snowycoast - (No Notes at the Moment)
-- (Base TF2 Map)
pl_stranded_rc7 - (No Notes at the Moment)
-- https://www.rotabland.eu/maps/map.php?id=14415
pl_tapline_b5 - Tap the cart and it keeps going automatically! RED Bots will not defend as defending team until setup time is over, so be aware of that.
-- https://tf2maps.net/downloads/pl_tapline.5456/
pl_upward_night - Bots will likely act extremely scuffed on Last. This is due to the nav mesh not 'seeing' all of the area that IS upward last, so I had to manually create it as best I could. (Did not go well)
-- https://steamcommunity.com/sharedfiles/filedetails/?id=2479472580
pl_vesper_b4 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/vesper.258/
pl_vigil_rc9 - (No Notes at the Moment)
-- https://tf2maps.net/downloads/vigil.1232/

A Massive THANK YOU as always to the amazing people who make the maps!:
@ABpriceHI45 - Upward Night
@Asd417 - Highwood
@Bakscratch - Camber
@Bill Shit - Manhattan
@Blade x64 - Pier
@Boonie - Gold Rush Pro
@EArkham - Snowycoast
@Flower_Shop_Guy - Mesaworks
@Fluury - Rustbelt
@Freyja - Escparment
@fubarFX - Barnblitz Pro, Effigy
@GuttyKreum - Tapline
@heyo - Borneo
@Hyperion - Hadnhaz
@ics - Fifthcurve, Rumble, Stranded
@Ismaciodismorphus - Doomsday
JTSCactus - Gorge
@Leminnes - Crag
@Micnax - Ampage
@Muddy - Emerge
@nesman - Rumford
@Open Blade - Deadwood
@Ray is Sucky - Mercenary Park
@theatreTECHIE - Vigil
@Vilepickle - Vesper
@YM - Halfacre, Ququmannz
@Zeus - Badcoastbarnward

If you'd like to ask for a map to be added to this, please ask me about it! I'd be more than happy to include it. :D

Maps I will not/cannot make maps for: PL Kahoalii, PL Moonbase
Katsu! :3
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Latest updates

  1. Major Update - 4 New Maps!

    Hey everyone! An update is out for the pack today. - Added pl_deadwood, by @Open Blade. - Added pl_goldrush_pro_b5, by @Boonie. - Added pl_hadnhaz_a4a, by @Hyperion. - Added pl_vigil_rc9, by @theatreTECHIE.
  2. Minor Update - Emerge Update

    Hey everyone! A minor update is out for the pack today. Updates - Updated pl_emerge_rc2, by @Muddy.
  3. Major Update - 3 New Maps!

    Hey everyone! An update to the pack is out today. - Added pl_crag_event_d, by @Leminnes. - Added pl_pier, by @Blade x64. - Added pl_upward_night, by @ABpriceHI45.