- Extended area between spawn buffer and capture area
- High bridge route is now a psuedo one-way route (jump-down, only soldier/pyro*/scout/demoman can get up)
- Adjusted pickups
- Rails are non-solid now
- Added a new half-route into mid
- Cover around CP
- Fixed clipping issue on roof
- Fixed ghost train getting derailed
- Adjusted walkway to look/feel tidier
- Adjusted high route into mid to be more comfy for attackers
- Adjusted train gates
- Adjusted high spawn exit to look nicer.